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Getting Started with EMX/GCC
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Here is a quick conversion of the standard document, detailing how to get
EMX and GCC up and running on your system.
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The Making of MineSweeper
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A very detailed description of the implementation of this old favorite
game.
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The Unofficial Guide to the Palette Manager
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An excellent introduction to the mysterious black area of OS/2
programming, the 256 colour palette.
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Advanced GPI: Retained Segments and Transformations
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Learn how to use retained graphics in OS/2, and how this comes in
extremely handy for certain types of programs.
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