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Graphics attributes: Difference between revisions

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Created page with "The attributes that apply to graphics primitives. Examples are color selection, line type, and shading pattern definition. Contrast with segment attributes. Category:Gloss..."
 
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The attributes that apply to graphics primitives. Examples are color selection, line type, and shading pattern definition. Contrast with segment attributes.
#REDIRECT[[DDK Glossary - G]]
 
[[Category:Glossary]]

Latest revision as of 19:31, 22 October 2021

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