VYNReplyDialog
Appearance
A utility class to display a message, and get a Yes or No answer.
Synopsis
- Header
- <v/vynreply.h>
- Class name
- vYNReplyDialog
- Hierarchy
- vModalDialog ->vYNReplyDialog
Description
This simple utility class can be used to display a simple message to the user. The utility displays the message, and then waits for the user to enter to press Yes, No, or Cancel.
New Methods
- vYNReplyDialog(vBaseWindow* win)
- vYNReplyDialog(vApp* app)
- The vYNReplyDialog constructor requires a pointer to a vBaseWindow, which includes all V windows and dialogs, or a pointer to the vApp object. You will usually pass the this to the constructor.
- int AskYN(const char* prompt)
- You provide a prompt for the user. The user will then press the Yes, No, or Cancel buttons. AskYN returns a 1 if the user selected Yes, a 0 if they selected No, and a -1 if they selected Cancel.
Example
The following is a simple example of using vYNReplyDialog.
#include <v/vynreply.h> ... vYNReplyDialog ynd(this); // instantiate a notice int ans = ynd.AskYN("Exit. Are you sure?); if (ans == 1) exit(0);