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26 November 2025
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N 02:07 | DiveBeginImageBufferAccess 2 changes history +2,384 [Martini (2×)] | |||
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02:07 (cur | prev) −1 Martini talk contribs | ||||
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01:06 (cur | prev) +2,385 Martini talk contribs (Created page with "{{DISPLAYTITLE:DiveBeginImageBufferAccess}} This function must be called before reading or writing data in a buffer allocated with DiveAllocImageBuffer. Depending on the underlying hardware implementation, this function might result in the frame buffer access being serialized (see DiveAcquireFrameBuffer). Once the caller has completed accessing (reading or writing) the image buffer, DiveEndImageBufferAccess must be called. Note that the pointer to the allocat...") | |||
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N 01:11 | HDIVE 2 changes history +62 [Martini (2×)] | |||
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01:11 (cur | prev) 0 Martini talk contribs | ||||
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01:10 (cur | prev) +62 Martini talk contribs (Created page with "DIVE instance. typedef ULONG HDIVE; Category:Data Type") | |||
| N 01:04 | DiveAllocImageBuffer diffhist +4,766 Martini talk contribs (Created page with "{{DISPLAYTITLE:DiveAllocImageBuffer}} This function allocates a buffer to contain an image. Source data buffers passed to DiveBlitImage must be allocated with this function in order to take advantage of hardware acceleration features of some display hardware. ==Syntax== _DiveAllocImageBuffer(hDiveInst, pulBufferNumber, fccColorSpace, ulWidth, ulHeight, ulLineSizeBytes, pbImageBuffer) ==Parameters== ;''hDiveInst'' (HDIVE) - input :Display engine DIVE instance....") | ||||