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GreQueryPaletteRealization

From EDM2

GreQueryPaletteRealization returns the mapping from the logical palette in the device context to the HW palette as an array of ULONGs. This is done by logically type-casting the index in the hardware palette to a ULONG. GreQueryPaletteRealization gives applications the ability to predict the outcome of color mixing operations.

This function can be hooked by the presentation driver.

Simulation support
This function is simulated by a handling routine in Revision 2.0 (or later) of the graphics engine.

Syntax

GreQueryPaletteRealization(hdc, ulStart, cclr, pclr, pInstance, lFunction)

Parameters

hdc (HDC) - input
Device context handle.
ulStart (ULONG) - input
Starting index, first palette entry to query.
cclr (ULONG) - input
Count of palette entries.
pclr (PULONG) - input
Pointer to an array of ULONGs.
pInstance (PVOID) - input
Pointer to instance data.
lFunction (ULONG) - input
HHigh-order WORD=flags; low-order WORD=NGreQueryPaletteRealization.

Returns

rc (ULONG) - returns
Return codes.
This function returns the count of the palette entries.
Possible Errors Detected: When an error is detected, the handling routine must call WinSetErrorInfo to post the condition. Error codes for conditions that the handling routine is expected to check include:
PMERR_INV_DC

Sample

#define INCL_GRE_PALETTE
#include <os2.h>

HDC       hdc;        /*  Device context handle. */
ULONG     ulStart;    /*  Starting index, first palette entry to query. */
ULONG     cclr;       /*  Count of palette entries. */
PULONG    pclr;       /*  Pointer to an array of ULONGs. */
PVOID     pInstance;  /*  Pointer to instance data. */
ULONG     lFunction;  /*  HHigh-order WORD=flags; low-order WORD=NGreQueryPaletteRealization. */
ULONG     rc;         /*  Return codes. */

rc = GreQueryPaletteRealization(hdc, ulStart,
       cclr, pclr, pInstance, lFunction);