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GENPAL

From EDM2

This structure is a generic palette and it defines a color palette of up to 256 entries. This structure is used as part of the CODECVIDEOHEADER structure to define the color mapping for video data.

 typedef struct _GENPAL {
   ULONG     ulStartIndex;  /*  Starting RGB index. */
   ULONG     ulNumColors;   /*  Number of following entries. */
   PRGB2     prgb2Entries;  /*  256 RGB entries. */
 } GENPAL;
 
 typedef   GENPAL   * PGENPAL ;