CHARBUNDLE
Appearance
Character-attributes bundle structure.
Type
typedef struct _CHARBUNDLE { LONG lColor; /* Character foreground color. */ LONG lBackColor; /* Character background color. */ USHORT usMixMode; /* Character foreground-mix mode. */ USHORT usBackMixMode; /* Character background-mix mode. */ USHORT usSet; /* Character set. */ USHORT usPrecision; /* Character precision. */ SIZEF sizfxCell; /* Character cell size. */ POINTL ptlAngle; /* Character angle. */ POINTL ptlShear; /* Character shear. */ USHORT usDirection; /* Character direction. */ USHORT usTextAlign; /* Text alignment. */ FIXED fxExtra; /* Character extra. */ FIXED fxBreakExtra; /* Character break extra. */ } CHARBUNDLE;
C Declaration Method
typedef CHARBUNDLE *PCHARBUNDLE;
Fields
- lColor (LONG)
- Character foreground color.
- lBackColor (LONG)
- Character background color.
- usMixMode (USHORT)
- Character foreground-mix mode.
- usBackMixMode (USHORT)
- Character background-mix mode.
- usSet (USHORT)
- Character set.
- usPrecision (USHORT)
- Character precision.
- sizfxCell (SIZEF)
- Character cell size.
- ptlAngle (POINTL)
- Character angle.
- ptlShear (POINTL)
- Character shear.
- usDirection (USHORT)
- Character direction.
- usTextAlign (USHORT)
- Text alignment.
- fxExtra (FIXED)
- Character extra.
- fxBreakExtra (FIXED)
- Character break extra.