AREABUNDLE
Appearance
Area-attributes bundle structure.
typedef struct _AREABUNDLE {
LONG lColor; /* Area foreground color. */
LONG lBackColor; /* Area background color. */
USHORT usMixMode; /* Area foreground-mix mode. */
USHORT usBackMixMode; /* Area background-mix mode. */
USHORT usSet; /* Pattern set. */
USHORT usSymbol; /* Pattern symbol. */
POINTL ptlRefPoint; /* Pattern reference point. */
} AREABUNDLE;
typedef AREABUNDLE * PAREABUNDLE ;