PC RPG II
An RPG II development system for DOS originally introduced in 1981, unlike some of the later RPG development tools for the PC it does not mimic the System/34 environment completely for development of S/34 software on the PC but rather focuses on having compatible tools for DOS targeted development. The company announced a RPG/400 compatible product that would be delivered in 1991 but appears never to have shipped it.
Features
The system ca 1985 comprised of a RPG II DOS compiler that was compatible with the RPG II language as used on the S/34, support for sequential, direct or ISAM file processing, a disk based sort/merge utility and a linker supports linking the compiler's output into an executable with a runtime executive that controls the program's behaviour and can also link with assembly language routines.
Later versions added a full screen editor called Source Editor Utility (SEU) but that is a basic PC text editor with a few features helpful for RPG programming rather than a S/34-6 compatible product. The Screen Design Aid (SDA) screen painter that was added in the early 90's however has some compatibility with the S/36 screens and indeed would write and open any WORKSTN compatible file. Around 1990 the system started assuming System/36 rather than S/34 compatibility, utilities for conversion of EBCDIC to ASCII were added alongside other utilities that helped with migrating from a S/34-6 system such as a library conversion utility and so on, so forth.
Versions
- PC RPG II Release 1 (1981)
- PC RPG II "enhanced" (1985)
- USA RRP USD 1500; Required DOS 2 or later and 128k of memory.
- PC RPG II (1991)
- USA RRP USD 895; Required DOS 3 or later and 256k of memory.
- PC RPG II (1998)
- USA RRP USD 395; Required DOS 3 or later and 512k of memory.
Links
Licence and availability
Discontinued commercial software, taken off the market around 2000.