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AREABUNDLE

From EDM2
Revision as of 18:13, 25 May 2024 by Martini (talk | contribs)

Area-attributes bundle structure.

typedef struct _AREABUNDLE {
  LONG       lColor;         /*  Area foreground color. */
  LONG       lBackColor;     /*  Area background color. */
  USHORT     usMixMode;      /*  Area foreground-mix mode. */
  USHORT     usBackMixMode;  /*  Area background-mix mode. */
  USHORT     usSet;          /*  Pattern set. */
  USHORT     usSymbol;       /*  Pattern symbol. */
  POINTL     ptlRefPoint;    /*  Pattern reference point. */
} AREABUNDLE;

typedef   AREABUNDLE   * PAREABUNDLE ;

Fields

lColor (LONG)
Area foreground color.
lBackColor (LONG)
Area background color.
usMixMode (USHORT)
Area foreground-mix mode.
usBackMixMode (USHORT)
Area background-mix mode.
usSet (USHORT)
Pattern set.
usSymbol (USHORT)
Pattern symbol.
ptlRefPoint (POINTL)
Pattern reference point.