Jump to content

CHARBUNDLE

From EDM2
Revision as of 15:52, 27 December 2019 by Martini (talk | contribs) (Created page with "Character-attributes bundle structure. ==Type== typedef struct _CHARBUNDLE { LONG lColor; Character foreground color.: LONG lBackColor; /*...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Character-attributes bundle structure.

Type

typedef struct _CHARBUNDLE {
 LONG       lColor;         /*  Character foreground color. */
 LONG       lBackColor;     /*  Character background color. */
 USHORT     usMixMode;      /*  Character foreground-mix mode. */
 USHORT     usBackMixMode;  /*  Character background-mix mode. */
 USHORT     usSet;          /*  Character set. */
 USHORT     usPrecision;    /*  Character precision. */
 SIZEF      sizfxCell;      /*  Character cell size. */
 POINTL     ptlAngle;       /*  Character angle. */
 POINTL     ptlShear;       /*  Character shear. */
 USHORT     usDirection;    /*  Character direction. */
 USHORT     usTextAlign;    /*  Text alignment. */
 FIXED      fxExtra;        /*  Character extra. */
 FIXED      fxBreakExtra;   /*  Character break extra. */
} CHARBUNDLE;

C Declaration Method

typedef CHARBUNDLE *PCHARBUNDLE;