CHARBUNDLE
Appearance
Character-attributes bundle structure.
Type
typedef struct _CHARBUNDLE {
LONG lColor; /* Character foreground color. */
LONG lBackColor; /* Character background color. */
USHORT usMixMode; /* Character foreground-mix mode. */
USHORT usBackMixMode; /* Character background-mix mode. */
USHORT usSet; /* Character set. */
USHORT usPrecision; /* Character precision. */
SIZEF sizfxCell; /* Character cell size. */
POINTL ptlAngle; /* Character angle. */
POINTL ptlShear; /* Character shear. */
USHORT usDirection; /* Character direction. */
USHORT usTextAlign; /* Text alignment. */
FIXED fxExtra; /* Character extra. */
FIXED fxBreakExtra; /* Character break extra. */
} CHARBUNDLE;
C Declaration Method
typedef CHARBUNDLE *PCHARBUNDLE;