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Control Program Programming Guide and Reference
  1. How to Use the GPI Guide and Reference
  2. Graphics Functions
  3. Data Types
  4. Graphics Orders
  5. Graphics Orders Data Types
  6. Errors
  7. Area and Polygon Primitives
  8. Bit Maps
  9. Creating and Drawing Retained Graphics
  10. Character String Primitives
  11. Clipping and Boundary Determination
  12. Color and Mix Attributes
  13. Correlation
  14. Coordinate Spaces and Transformations
  15. Editing Retained Graphics and Graphics Segments
  16. Fonts
  17. Graphics Attributes
  18. Line and Arc Primitives
  19. Marker Primitives
  20. Matrix Multiplication
  21. Metafiles
  22. Print Job Submission and Manipulation
  23. Presentation Spaces and Device Contexts
  24. Paths
  25. Regions
  26. Notices
  27. Glossary