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WinSaveObject

From EDM2
Revision as of 16:55, 26 February 2017 by Ak120 (talk | contribs)

Saves the state of the object.

Syntax

WinSaveObject(objectHndl, asynchronousFlag)

Parameters

objectHndl - HOBJECT - input
The object handle.
asynchronousFlag - BOOL - input
To save the object asynchronously or not.

Returns

This function returns a BOOL with the values of:

Define (C/C++)

INCL_WINWORKPLACE

Calling Convention

Cdecl32

Example Code

...
HOBJECT hobj;
BOOL    fAsync;
BOOL    rc;
...
rc = WinSaveObject (hobj, fAsync);
...

Related Functions

Notes

Asynchronously saved object are saved in a separate thread. This is the prefered way. Otherwise, synchronouly, the object is save on the user interface thread.

Using HOBJECT for .INI files or files in which an application uses a rename/save/delete sequence is not supported.

OS Version Introduced

OS/2 Warp 3.0