CHARBUNDLE
Appearance
Character-attributes bundle structure.
Type
typedef struct _CHARBUNDLE {
LONG lColor; /* Character foreground color. */
LONG lBackColor; /* Character background color. */
USHORT usMixMode; /* Character foreground-mix mode. */
USHORT usBackMixMode; /* Character background-mix mode. */
USHORT usSet; /* Character set. */
USHORT usPrecision; /* Character precision. */
SIZEF sizfxCell; /* Character cell size. */
POINTL ptlAngle; /* Character angle. */
POINTL ptlShear; /* Character shear. */
USHORT usDirection; /* Character direction. */
USHORT usTextAlign; /* Text alignment. */
FIXED fxExtra; /* Character extra. */
FIXED fxBreakExtra; /* Character break extra. */
} CHARBUNDLE;
C Declaration Method
typedef CHARBUNDLE *PCHARBUNDLE;
Fields
- lColor (LONG)
- Character foreground color.
- lBackColor (LONG)
- Character background color.
- usMixMode (USHORT)
- Character foreground-mix mode.
- usBackMixMode (USHORT)
- Character background-mix mode.
- usSet (USHORT)
- Character set.
- usPrecision (USHORT)
- Character precision.
- sizfxCell (SIZEF)
- Character cell size.
- ptlAngle (POINTL)
- Character angle.
- ptlShear (POINTL)
- Character shear.
- usDirection (USHORT)
- Character direction.
- usTextAlign (USHORT)
- Text alignment.
- fxExtra (FIXED)
- Character extra.
- fxBreakExtra (FIXED)
- Character break extra.