GreSetColorCursor
Appearance
GreSetColorCursor sets the bit maps that define a color cursor or pointer.
- Simulation support
- This function is mandatory for display drivers. For other drivers, it is simulated by a handling routine in the graphics engine.
Syntax
GreSetColorCursor(hdc, pPointerInfo, pInstance, lFunction)
Parameters
- hdc (HDC) - input
- The device context handle.
- pPointerInfo (PPOINTERINFO) - input
- A pointer to a pointer information structure.
- pInstance (PVOID) - input
- A pointer to instance data.
- lFunction (ULONG) - input
- High-order WORD=flags; low-order WORD=NGreDeviceSetCursor.
Return Code
- fSuccess (BOOL) - returns
- Return codes.
- On completion, the handling routine must return BOOLEAN (fSuccess).
- TRUE Successful
- FALSE Error
- Possible Errors Detected: When an error is detected, the handling routine must call WinSetErrorInfo to post the condition. Error codes for conditions that the handling routine is expected to check include:
- PMERR_DEV_FUNC_NOT_INSTALLED
- PMERR_INV_COORDINATE
- PMERR_INV_CURSOR_BITMAP
- PMERR_INV_HDC
Remarks
The handling routine in the presentation driver updates its copy of the pointer definition to that identified by pPointerInfo.
Declaration
#define INCL_WINPOINTERS #include <os2.h> HDC hdc; /* The device context handle. */ PPOINTERINFO pPointerInfo; /* A pointer to a pointer information structure. */ PVOID pInstance; /* A pointer to instance data. */ ULONG lFunction; /* High-order WORD=flags; low-order WORD=NGreDeviceSetCursor. */ BOOL fSuccess; /* Return codes. */ fSuccess = GreSetColorCursor(hdc, pPointerInfo, pInstance, lFunction);