WordUp Graphics Toolkit: Difference between revisions
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==Releases== | ==Releases== | ||
;DOS (Real Mode) | ;DOS (Real Mode) | ||
for Borland C++, Turbo C: | for [[Borland C++]], Turbo C: | ||
* 3.2 | * 3.2 | ||
* 3.5 (1993) | * 3.5 (1993) | ||
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* 4.5 (May 1996) | * 4.5 (May 1996) | ||
;DOS (Protected mode) | ;DOS (Protected mode) | ||
for Watcom C/C++: | for [[Watcom C/C++]]: | ||
* 5.0 (Jun 1995) | * 5.0 (Jun 1995) | ||
* 5.1 (1995) | * 5.1 (1995) |
Latest revision as of 01:27, 23 December 2022
A graphics programming library for Watcom C/C++ 10.x which includes routines for sprites, scrolling worlds, loading images, polygons, 3D objects, texture mapping, and more. It contains everything you need to write games and graphics applications.
History
Originally introduced by WordUp Software Productions as a shareware games/graphics programming library for Turbo C/Borland C++.
In September 1999 Egerter made all old products available with source for free. This includes WGT 4.5, WGT 5.1, WGT95, a couple of graphics demos, and more.
Releases
- DOS (Real Mode)
for Borland C++, Turbo C:
- 3.2
- 3.5 (1993)
- 4.0
- 4.5 (May 1996)
- DOS (Protected mode)
for Watcom C/C++:
- 5.0 (Jun 1995)
- 5.1 (1995)
- 5.1 R1 (Oct 1995)
- 5.1 R2 (Aug 1996)
- OS/2
- WGT/2 (Dec 1995)
- Windows 95
- WGT 95 for Watcom C/C++ or Microsoft Visual C++ - port of WGT 5.1 using DirectX
Wordup Graphics Toolkit/2

The Wordup Graphics Toolkit/2 (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp. It contains the following modules:
- WGT/2 Base Library
- WGT/2 Sprite Library
- WGT/2 Scrolling Library
- WGT/2 3-D Graphics Library
- DOS programs
- WGT/2 Sprite Editor Workshop
- WGT/2 Map Editor Workshop
It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.
Ported to OS/2 by PolyEx Software (Florida).
Links
- Free source code (archived)
- https://github.com/Fissuras/WGT/
- PolyEx Software (archived)