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This function is simulated by a handling routine in the graphics engine.
This function is simulated by a handling routine in the graphics engine.


GreAreaSetAttributes is called by the graphics engine after processing a call to GreSetAttrs received inside an area or path bracket. The handling routine in the graphics engine does nothing. Its purpose is to provide an entry in the dispatch table that can be hooked by presentation drivers. This function must be hooked by presentation drivers that perform their own area or path simulations.  
GreAreaSetAttributes is called by the graphics engine after processing a call to GreSetAttrs received inside an area or path bracket. The handling routine in the graphics engine does nothing. Its purpose is to provide an entry in the dispatch table that can be hooked by presentation drivers. This function must be hooked by presentation drivers that perform their own area or path simulations.
 
==Syntax==
==Syntax==
<PRE>
GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction)
fSuccess = GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction);
</PRE>


==Parameters==
==Parameters==
; hdc (HDC) - input;Device context handle.  
;hdc (HDC) - input;Device context handle.
 
;lPrimType (LONG) - input; Bundle primitive type.
;lPrimType (LONG) - input; Bundle primitive type.  
::PRIM_LINE Line attribute bundle
::PRIM_LINE Line attribute bundle  
::PRIM_CHAR Character attribute bundle
::PRIM_CHAR Character attribute bundle  
::PRIM_MARKER Marker attribute bundle
::PRIM_MARKER Marker attribute bundle  
::PRIM_AREA Pattern attribute bundle
::PRIM_AREA Pattern attribute bundle  
::PRIM_IMAGE Image attribute bundle
::PRIM_IMAGE Image attribute bundle  
;flDefsMask (ULONG) - input; Flags attributes for default. Flags indicating which attributes are to be set to default.
 
;flAttrsMask (ULONG) - input; Flags attributes for modification. Flags indicating which attributes are to be modified.
;flDefsMask (ULONG) - input; Flags attributes for default. Flags indicating which attributes are to be set to default.  
;pAttrs (PBUNDLE) - input : Pointer to fixed-format record bundle.
 
;flAttrsMask (ULONG) - input; Flags attributes for modification. Flags indicating which attributes are to be modified.  
 
; pAttrs (PBUNDLE) - input : Pointer to fixed-format record bundle.  
 
::This is a pointer to the fixed-format bundle record containing the attribute values to be set as specified by flAttrsMask. Only the attribute fields corresponding to attribute flags set in flAttrsMask, and not set in flDefsMask, contain valid values. This buffer must only be large enough to contain data for the highest offset attribute referenced.
::This is a pointer to the fixed-format bundle record containing the attribute values to be set as specified by flAttrsMask. Only the attribute fields corresponding to attribute flags set in flAttrsMask, and not set in flDefsMask, contain valid values. This buffer must only be large enough to contain data for the highest offset attribute referenced.
 
;pInstance (PVOID) - input : Pointer to instance data.
; pInstance (PVOID) - input : Pointer to instance data.
;lFunction (ULONG) - input : High-order WORD=flags; low-order WORD=NGreAreaSetAttributes.
 
; lFunction (ULONG) - input : High-order WORD=flags; low-order WORD=NGreAreaSetAttributes.


==Return Code==
==Return Code==
; fSuccess (BOOL) - returns : This function returns BOOLEAN (fSuccess).  
;fSuccess (BOOL) - returns : This function returns BOOLEAN (fSuccess).
:: TRUE Successful  
::TRUE Successful  
:: FALSE Error
::FALSE Error


==Remarks==
==Remarks==
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#define INCL_GRE_PATHS
#define INCL_GRE_PATHS
#include <os2.h>
#include <os2.h>
HDC   hdc;         /* Device context handle. */
HDC     hdc;         /* Device context handle. */
LONG   lPrimType;   /* Bundle primitive type. */
LONG   lPrimType;   /* Bundle primitive type. */
ULONG flDefsMask;   /* Flags attributes for default. */
ULONG   flDefsMask; /* Flags attributes for default. */
ULONG flAttrsMask; /* Flags attributes for modification. */
ULONG   flAttrsMask; /* Flags attributes for modification. */
PBUNDLE   pAttrs;       /* Pointer to fixed-format record bundle. */
PBUNDLE pAttrs;     /* Pointer to fixed-format record bundle. */
PVOID pInstance;   /* Pointer to instance data. */
PVOID   pInstance;   /* Pointer to instance data. */
ULONG lFunction;   /* High-order WORD=flags; low-order WORD=NGreAreaSetAttributes. */
ULONG   lFunction;   /* High-order WORD=flags; low-order WORD=NGreAreaSetAttributes. */
BOOL   fSuccess;     /* This function returns BOOLEAN (fSuccess). */
BOOL   fSuccess;   /* This function returns BOOLEAN (fSuccess). */


fSuccess = GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction);
fSuccess = GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction);
Line 53: Line 45:


==Related Functions==
==Related Functions==
*  
* GreSetAttrs


[[Category:Gre]]
[[Category:Gre]]

Revision as of 18:48, 19 February 2019

This function is simulated by a handling routine in the graphics engine.

GreAreaSetAttributes is called by the graphics engine after processing a call to GreSetAttrs received inside an area or path bracket. The handling routine in the graphics engine does nothing. Its purpose is to provide an entry in the dispatch table that can be hooked by presentation drivers. This function must be hooked by presentation drivers that perform their own area or path simulations.

Syntax

GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction)

Parameters

hdc (HDC) - input;Device context handle.
lPrimType (LONG) - input; Bundle primitive type.
PRIM_LINE Line attribute bundle
PRIM_CHAR Character attribute bundle
PRIM_MARKER Marker attribute bundle
PRIM_AREA Pattern attribute bundle
PRIM_IMAGE Image attribute bundle
flDefsMask (ULONG) - input; Flags attributes for default. Flags indicating which attributes are to be set to default.
flAttrsMask (ULONG) - input; Flags attributes for modification. Flags indicating which attributes are to be modified.
pAttrs (PBUNDLE) - input
Pointer to fixed-format record bundle.
This is a pointer to the fixed-format bundle record containing the attribute values to be set as specified by flAttrsMask. Only the attribute fields corresponding to attribute flags set in flAttrsMask, and not set in flDefsMask, contain valid values. This buffer must only be large enough to contain data for the highest offset attribute referenced.
pInstance (PVOID) - input
Pointer to instance data.
lFunction (ULONG) - input
High-order WORD=flags; low-order WORD=NGreAreaSetAttributes.

Return Code

fSuccess (BOOL) - returns
This function returns BOOLEAN (fSuccess).
TRUE Successful
FALSE Error

Remarks

Example Code

#define INCL_GRE_PATHS
#include <os2.h>
HDC     hdc;         /* Device context handle. */
LONG    lPrimType;   /* Bundle primitive type. */
ULONG   flDefsMask;  /* Flags attributes for default. */
ULONG   flAttrsMask; /* Flags attributes for modification. */
PBUNDLE pAttrs;      /* Pointer to fixed-format record bundle. */
PVOID   pInstance;   /* Pointer to instance data. */
ULONG   lFunction;   /* High-order WORD=flags; low-order WORD=NGreAreaSetAttributes. */
BOOL    fSuccess;    /* This function returns BOOLEAN (fSuccess). */

fSuccess = GreAreaSetAttributes(hdc, lPrimType, flDefsMask, flAttrsMask, pAttrs, pInstance, lFunction);

Related Functions

  • GreSetAttrs