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by [[Prokushev]]
by [[Prokushev]]


System Object Model (SOM, SOMObjects) is a language neutral object model. Main advanage of SOM is possibility to implement classes in any language which supports DLL creation or usage. Only  defined  thing for such model is Interface. Interface described in terms of [[Interface Definition Language]] which can be translated to corresponding language binding. Classes represented in binary form (In language-specific object models classes exists only virtually until compilation. As example of such languages can be C++, Delphi, Pascal and other.). Actually, inherence implemented during runtime, like in true object-oriented languages like SmallTalk. Instanse of class represented by object. Actually, objects of same class shares same code. Code ca be stored either in DLL or in EXE. Most usable is DLL. DLL can contain one or more classes. DLL, in terms of SOM, named as classes library. Most of SOM functionality (except implementation of core logic) implemented with classes library.
System Object Model (SOM, SOMObjects) is a language neutral object model. The main advantage of SOM is the possibility to implement classes in any language which supports DLL creation or usage. The only predefined thing for such a model is the Interface. Interface, as described in terms of [[Interface Definition Language]], which can be translated to a corresponding language binding. Classes are represented in binary form. In language-specific object models, classes exist only virtually until compilation. For example, such a language could be C++, Delphi, Pascal or others. Actually, inheritance is implemented during runtime, like in true object-oriented languages like SmallTalk. Instance of class represented by object. Actually, objects of the same class share the same code. Code can be stored either in a DLL or in an EXE. Most usable is a DLL. A DLL can contain one or more classes. A DLL, in terms of SOM, named as classes library. Most SOM functionality (except implementation of core logic) is implemented with a class library.


By default with eComStation shiped lot of general classes library. One of then used every day and every minute, another - not so often. Later we will briefly look at all of them. Classes libraries includes:
By default, eComStation shipped a lot of general class libraries. Some of them used every day and every minute, others not so often. Later we will briefly look at all of them. Class libraries include:


* [[SOM Kernel]]
* [[SOM Kernel]]
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* [[Multimedia Classes/CWMM Classes]]
* [[Multimedia Classes/CWMM Classes]]


Most notable classes (from users point of view) is Workplace Shell Classes. Desktop objects is SOM in work. Every day users uses SOM objects and most of them like it.
The most notable classes (from a user's point of view) are the Workplace Shell Classes. Desktop objects are SOM at work. Every day users use SOM objects and most of them like it.


SOM objects can be manipulated easely. Using power of [[Object REXX]] and SOM users and programmers can do fantastic thing without any problems. WPS can be easely customized and manipulated with [[Object REXX]].
SOM objects can be manipulated easily. Using the power of [[Object REXX]], SOM users and programmers can do fantastic things without any problems. WPS can be easely customized and manipulated with [[Object REXX]].


Another powerfull set of classes is [[OpenDoc Classes]]. Not part of eComStation system they allows to have higly integrated and user-friendly applications. If programmer will support OpenDoc then we can have lot of good application (sick! No application term in OpenDoc word!). No monsters like Open Office or Lotus Smart Suite. No applications like GIMP. Only components which allows to build documents with very-very impressive content by easy operations. It is possible. It is future of OS/2 and eComStation. We can make our word better. So, in future, we'll try to review [[OpenDoc classes]] closer.
Another powerfull set of classes is [[OpenDoc Classes]]. Not part of eComStation system, they allow one to have higly integrated and user-friendly applications. If programmers will support OpenDoc then we can have lot of good application (sick! No application term in OpenDoc word!). No monsters like Open Office or Lotus Smart Suite. No applications like GIMP. Only components which allows one to build documents with very-very impressive content by easy operations. It is possible. It is the future of OS/2 and eComStation. We can make our word better. So, in future, we'll try to review [[OpenDoc classes]] closely.


Don't forgot about DSOM classes - implementation of CORBA specification. Not latest, but we can move forward and extend DSOM classes to support most (or all) features of current CORBA specification. It is also possible. SOM is open model. Most of classes and methods can be easely extended or replaced.
Don't forgot about DSOM classes - implementation of CORBA specification. Not the latest, but we can move forward and extend DSOM classes to support most (or all) features of current CORBA specification. It is also possible. SOM is an open model. Most classes and methods can be easily extended or replaced.


Don't forgot about other object models also. Most notable is [[XPCOM]]. Mozilla users uses XPCOM every time. It's DOM support. XPCOM can be wrapped by SOM classes and reused by OS/2 programmers. It's anothe topic for future reviews.
Don't forget about other object models, either. Most notable is [[XPCOM]]. Mozilla users use XPCOM every time. It's DOM support. XPCOM can be wrapped by SOM classes and reused by OS/2 programmers. It's another topic for future reviews.


Remember Java. Java classes and objects can be accessed via SOM. Mixing portable and native solutions allow us to have fantastic things. Native interface and cross-platform background. And vise versa.
Remember Java. Java classes and objects can be accessed via SOM. Mixing portable and native solutions allows us to have fantastic things. Native interface and cross-platform background. And vise versa.


We can do all of it, we must do all of it. We must learn such things as SOM. Really, things not so hard as we think.
We can do all of it, we must do all of it. We must learn such things as SOM. Really, things not so hard as we think.
Line 45: Line 45:
=== Write interface ===
=== Write interface ===


Class interface must be described using [[Interface Definition Language]].
The class interface must be described using [[Interface Definition Language]].
Some of developers uses only implementation language to describe
Some developers use only implementation language to describe class
class interface (sick!). Such approach ugly and incorrect. Doing so they
interface (sick!). Such an approach is ugly and incorrect. Doing so, they
closes it's classes for other. Use [[Interface Definition Language]] and
close their classes to other. Use [[Interface Definition Language]] and
nothing more. It's clear. It's easy. It's usefull.
nothing more. It's clear. It's easy. It's useful.


  #include <somcls.idl>
  #include <somcls.idl>
Line 58: Line 58:
  {
  {
   attribute string DemoWord;
   attribute string DemoWord;
   // Very-very usefull data
   // Very-very useful data
   void sayDemoWord();
   void sayDemoWord();
   // Very-very usefull method
   // Very-very useful method
  };
  };


Line 98: Line 98:
   
   
  /*
  /*
   * Very-very usefull method
   * Very-very useful method
   */
   */
   
   
Line 109: Line 109:
  }
  }


Is it hard? No! Let's compile demo (don't forgot to chech include paths):
Is it hard? No! Let's compile the demo (don't forget to check include paths):


  wcc386 demo.c
  wcc386 demo.c
Line 115: Line 115:
=== Use class ===
=== Use class ===


Is we need code which we can't use? No! Let's use it!
Do we need code which we can't use? No! Let's use it!


  #include "demo.h"
  #include "demo.h"
Line 144: Line 144:
  }
  }


Is it hard? No! Let's create demo:
Was it hard? No! Let's create demo:


   wcc386 test.c
   wcc386 test.c

Revision as of 00:11, 13 November 2004

Introdution to SOM (System Object Model)

by Prokushev

System Object Model (SOM, SOMObjects) is a language neutral object model. The main advantage of SOM is the possibility to implement classes in any language which supports DLL creation or usage. The only predefined thing for such a model is the Interface. Interface, as described in terms of Interface Definition Language, which can be translated to a corresponding language binding. Classes are represented in binary form. In language-specific object models, classes exist only virtually until compilation. For example, such a language could be C++, Delphi, Pascal or others. Actually, inheritance is implemented during runtime, like in true object-oriented languages like SmallTalk. Instance of class represented by object. Actually, objects of the same class share the same code. Code can be stored either in a DLL or in an EXE. Most usable is a DLL. A DLL can contain one or more classes. A DLL, in terms of SOM, named as classes library. Most SOM functionality (except implementation of core logic) is implemented with a class library.

By default, eComStation shipped a lot of general class libraries. Some of them used every day and every minute, others not so often. Later we will briefly look at all of them. Class libraries include:

The most notable classes (from a user's point of view) are the Workplace Shell Classes. Desktop objects are SOM at work. Every day users use SOM objects and most of them like it.

SOM objects can be manipulated easily. Using the power of Object REXX, SOM users and programmers can do fantastic things without any problems. WPS can be easely customized and manipulated with Object REXX.

Another powerfull set of classes is OpenDoc Classes. Not part of eComStation system, they allow one to have higly integrated and user-friendly applications. If programmers will support OpenDoc then we can have lot of good application (sick! No application term in OpenDoc word!). No monsters like Open Office or Lotus Smart Suite. No applications like GIMP. Only components which allows one to build documents with very-very impressive content by easy operations. It is possible. It is the future of OS/2 and eComStation. We can make our word better. So, in future, we'll try to review OpenDoc classes closely.

Don't forgot about DSOM classes - implementation of CORBA specification. Not the latest, but we can move forward and extend DSOM classes to support most (or all) features of current CORBA specification. It is also possible. SOM is an open model. Most classes and methods can be easily extended or replaced.

Don't forget about other object models, either. Most notable is XPCOM. Mozilla users use XPCOM every time. It's DOM support. XPCOM can be wrapped by SOM classes and reused by OS/2 programmers. It's another topic for future reviews.

Remember Java. Java classes and objects can be accessed via SOM. Mixing portable and native solutions allows us to have fantastic things. Native interface and cross-platform background. And vise versa.

We can do all of it, we must do all of it. We must learn such things as SOM. Really, things not so hard as we think.

Lets create our first SOM class. It is easy.

  • Step 1. Write interface
  • Step 2. Create binding
  • Step 3. Write class implementation
  • Step 4. Use class

Nothing hard. All too easy...

Write interface

The class interface must be described using Interface Definition Language. Some developers use only implementation language to describe class interface (sick!). Such an approach is ugly and incorrect. Doing so, they close their classes to other. Use Interface Definition Language and nothing more. It's clear. It's easy. It's useful.

#include <somcls.idl>
// include base classes

interface Demo : SOMObject
// Class Demo with parent SOMObject
{
 attribute string DemoWord;
 // Very-very useful data
 void sayDemoWord();
 // Very-very useful method
};

Is it hard? No!

Create bindings

In short, use SOM Compiler:

sc -s"h;ih;c" demo.idl

Result:

demo.h
demo.ih
demo.c

Is it hard? No!

Write class implementation

Ok. We have demo.c. Let's play the game:

/*
 *  This file was generated by the SOM Compiler and Emitter Framework.
 *  Generated using template emitter:
 *      SOM Emitter emitctm: 2.23.1.9
 */

#ifndef SOM_Module_demo_Source
#define SOM_Module_demo_Source
#endif
#define Demo_Class_Source

#include "demo.ih"


/*
 * Very-very useful method
 */

SOM_Scope void  SOMLINK sayDemoWord(Demo *somSelf, Environment *ev)
{
    DemoData *somThis = DemoGetData(somSelf);
    DemoMethodDebug("Demo","sayDemoWord");

    printf("Write %s\n",_get_DemoWord(somSelf, ev));
}

Is it hard? No! Let's compile the demo (don't forget to check include paths):

wcc386 demo.c

Use class

Do we need code which we can't use? No! Let's use it!

#include "demo.h"

int main(int argc, char *argv[])
{
  // Get environment info
  Environment *ev = somGetGlobalEnvironment();

  // Create demo1 and demo2 objects
  Demo *demo1 = DemoNew();
  Demo *demo2 = DemoNew();

  // Set DemoWord attribute of objects
  Demo__set_DemoWord(demo1, ev, "123");
  Demo__set_DemoWord(demo2, ev, "321");

  // Call sayDemoWord method of objects
  Demo_sayDemoWord(demo1, ev);
  Demo_sayDemoWord(demo2, ev);

  // Destroy objects
  _somFree(demo1);
  _somFree(demo2);

  // Finish
  return 0;
}

Was it hard? No! Let's create demo:

 wcc386 test.c
 wlink file demo.obj file test.obj library somtk.lib name test.exe

Run it! All must be Ok. It's easy.