VioRegister: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Legacy | |||
|RepFunc= | |||
|Remarks=This page list the older version of the function for reference. | |||
}} | |||
This call registers an alternate video subsystem within a session. | This call registers an alternate video subsystem within a session. | ||
Revision as of 22:42, 16 September 2017
![]() | |
---|---|
It is recommended to use a newer replacement for this function. | |
Replacement: | |
Remarks: | This page list the older version of the function for reference. |
This call registers an alternate video subsystem within a session.
Syntax
VioRegister (ModuleName, EntryPoint, FunctionMask1, FunctionMask2)
Parameters
- ModuleName (PSZ) - input
- Address of the ASCIIZ string containing the 1-8 character file name of the subsystem. The maximum length of the ASCIIZ string is 9 bytes including the terminating byte of zero. The module must be a dynamic link library but the name supplied must not include the .DLL extension.
- EntryPoint (PSZ) - input
- Address of the ASCIIZ name string containing the dynamic link entry point name of the routine in the subsystem to receive control when any of the registered functions is called. The maximum length of the ASCIIZ string is 33 bytes including the terminating byte of zero.
- FunctionMask1 (ULONG) - input
- A bit mask where each bit identifies a video function being registered. The bit definitions are shown below. The first word pushed onto the stack contains the high-order 16 bits of the function mask, and the second word contains the low-order 16 bits.
BIT REGISTERED FUNCTION BIT REGISTERED FUNCTION 31 VioPrtScToggle 15 VioWrtCharStr 30 VioEndPopUp 14 VioWrtTTY 29 VioPopUp 13 VioWrtNCell 28 VioSavRedrawUndo 12 VioWrtNAttr 27 VioSavRedrawWait 11 VioWrtNChar 26 VioScrUnLock 10 VioReadCellStr 25 VioScrLock 9 VioReadCharStr 24 VioPrtSc 8 VioShowBuf 23 VioGetAnsi 7 VioSetMode 22 VioSetAnsi 6 VioSetCurType 21 VioScrollRt 5 VioSetCurPos 20 VioScrollLf 4 VioGetPhysBuf 19 VioScrollDn 3 VioGetBuf 18 VioScrollUp 2 VioGetMode 17 VioWrtCellStr 1 VioGetCurType 16 VioWrtCharStrAtt 0 VioGetCurPos
- FunctionMask2 (ULONG) - input
- A bit mask where each bit identifies a video function being registered. The bit mask has the format shown below. The first word pushed onto the stack contains the high order 16 bits of the function mask, and the second word contains the low order 16 bits. Unused bits are reserved and must be set to zero.
Bit Description 31-9 Reserved, set to zero 8 VioSetState 7 VioGetState 6 VioSetFont 5 VioGetCp 4 VioSetCp 3 VioGetConfig 2 VioGetFont 1 VioModeUndo 0 VioModeWait
Return Code
rc (USHORT) - return
Return code descriptions are:
- 0 NO_ERROR
- 349 ERROR_VIO_INVALID_MASK
- 403 ERROR_VIO_INVALID_ASCIIZ
- 426 ERROR_VIO_REGISTER
- 430 ERROR_VIO_ILLEGAL_DURING_POPUP
- 465 ERROR_VIO_DETACHED
- 494 ERROR_VIO_EXTENDED_SG
Remarks
An alternate video subsystem must register which video calls it handles. The default OS/2 video subsystem is the Base Video Subsystem.
When any of the registered functions are called, control is routed to EntryPoint. When this routine is entered, four additional values (5 words) are pushed onto the stack.
The first value is the index number (Word) of the routine being called. The second value is a near pointer (Word). The third value is the caller'sDSregister( Word ) . Thefourthvalueisthereturnaddress( DWord )totheVIOrouter .
For example, if VioSetCurPos were a registered function, the stack would appear as if the following instruction sequence were executed if VioSetCurPos were called and control routed to EntryPoint:
³ PUSH WORD Row ³ PUSH WORD Column ³ PUSH WORD VioHandle ³ CALL FAR VioSetCurPos ³ PUSH WORD Index ³ CALL NEAR Entry point in Vio router ³ PUSH WORD Caller's DS ³ CALL FAR Dynamic link entry point
The index numbers that correspond to the registered functions are listed below:
VioGetPhysBuf 22 VioSetAnsi 1 VioGetBuf 23 VioGetAnsi 2 VioShowBuf 24 VioPrtSc 3 VioGetCurPos 25 VioScrLock 4 VioGetCurType 26 VioScrUnLock 5 VioGetMode 27 VioSavRedrawWait 6 VioSetCurPos 28 VioSavRedrawUndo 7 VioSetCurType 29 VioPopUp 8 VioSetMode 30 VioEndPopUp 9 VioReadCharStr 31 VioPrtScToggle 10 VioReadCellStr 32 VioModeWait 11 VioWrtNChar 33 VioModeUndo 12 VioWrtNAttr 34 VioGetFont 13 VioWrtNCell 35 VioGetConfig 14 VioWrtCharStr 36 VioSetCp 15 VioWrtCharStrAtt 37 VioGetCp 16 VioWrtCellStr 38 VioSetFont 17 VioWrtTTY 39 VioGetState 18 VioScrollUp 40 VioSetState 19 VioScrollDn 20 VioScrollLf 21 VioScrollRt
When a registered function returns to the video router, the return code is interpreted as follows:
- Return code = 0
- No error. Do not invoke the corresponding Base Video Subsystem routine. Return to caller with Return code = 0.
- Return code = -1
- No error. Invoke the corresponding Base Video Subsystem routine. Return to caller with Return code = return code from Base Video Subsystem.
- Return code = error (not 0 or -1)
- Do not invoke the corresponding Base Video Subsystem routine. Return to caller with Return code = error.
When an application registers a replacement for VioPopUp within a session, the registered routine is only invoked when that session is in the foreground. If VioPopUp is issued when that session is in the background, the OS/2 default routine is invoked.
An alternate video subsystem should be designed so the routines registered do not cause any hard errors when they are invoked. Otherwise, a system lockout occurs. Code and data segments of registered routines, that might be loaded from diskette, must be preloaded.
All VIO functions within a session are serialized on a thread basis. That is, when an alternate video subsystem receives control, it can safely assume that it is not called again from the same session until the current call has completed.