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OpenGL (Open Graphics Library)is a cross-language, multi-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.


More general info at [https://en.wikipedia.org/wiki/OpenGL Wikipedia].


==Documentation==
==Documentation==

Revision as of 19:15, 10 June 2015

OpenGL (Open Graphics Library)is a cross-language, multi-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

More general info at Wikipedia.

Documentation

Files

File Name Comments
GLPIPE.DLL
GLUT.DLL
LIBTK.DLL
OPENGL.DLL
RASTER.EXE
RASTER.DLL

Articles

Replacements

Links