REXX Tips & Tricks:Development Tools: Difference between revisions
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==VX/REXX ODK== | ==VX/REXX ODK== | ||
Name VX/REXX Object Development Tool | '''* Name''' VX/REXX Object Development Tool | ||
* '''Version''' | |||
* '''Author''' Watcom | |||
* '''Distrib.''' ? | |||
* '''Type''' Toolkit for C programmers | |||
* '''Price''' - | |||
* '''Source''' Internet | |||
* '''Name:''' VXODK.* | |||
* Note /w source | |||
Name: VXODK.* | |||
Note /w source | |||
This is the Object Development Tool for VX/REXX from Watcom. You need this if you want to build new objects for VX/REXX. | This is the Object Development Tool for VX/REXX from Watcom. You need this if you want to build new objects for VX/REXX. | ||
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==VX/REXX Buglist== | ==VX/REXX Buglist== | ||
This section is written & Copyright by Bastian Maerkisch | This section is written & Copyright by [[Bastian Maerkisch]] | ||
====Inofficial VX/REXX buglist (1.08.2001)==== | |||
Inofficial VX/REXX buglist (1.08.2001) | |||
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fix: you might consider to fix this behaviour by adding the following code to the button's 'Click' event routine | fix: you might consider to fix this behaviour by adding the following code to the button's 'Click' event routine | ||
<pre> | |||
AnyButton_click: procedure /* important: only local signal handler */ | AnyButton_click: procedure /* important: only local signal handler */ | ||
object = VRInfo( "Object" ) | object = VRInfo( "Object" ) | ||
Line 110: | Line 101: | ||
/* ... */ | /* ... */ | ||
return | return | ||
</pre> | |||
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fix: replace VRLoadSecondary in Main section with the following code | fix: replace VRLoadSecondary in Main section with the following code | ||
<pre> | |||
VRLoadSecondary: | VRLoadSecondary: | ||
__vrlsWait = abbrev( 'WAIT', translate(arg(2)), 1 ) | __vrlsWait = abbrev( 'WAIT', translate(arg(2)), 1 ) | ||
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__vrlsDone: | __vrlsDone: | ||
return __vrlsHWnd | return __vrlsHWnd | ||
</pre> | |||
---------- * ---------- | ---------- * ---------- | ||
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If you really need to use it you might consider the following: Use a specific naming convention for bound variables: e.g. 'BoundVar'xxxx Insert the following code into the main loop in 'Main' section: | If you really need to use it you might consider the following: Use a specific naming convention for bound variables: e.g. 'BoundVar'xxxx Insert the following code into the main loop in 'Main' section: | ||
<pre> | |||
... | ... | ||
do while( \ VRGet( _VREPrimaryWindow, "Shutdown" ) ) | do while( \ VRGet( _VREPrimaryWindow, "Shutdown" ) ) | ||
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end | end | ||
... | ... | ||
</pre> | |||
[btw.: Does anybody know why it was implemented using events in the first place?] | [btw.: Does anybody know why it was implemented using events in the first place?] | ||
==DrDialog Buglist== | ==DrDialog Buglist== | ||
This section contains a list of known bugs in DrDialog. | This section contains a list of known bugs in DrDialog. | ||
"There is a problem running DrDialog programs under Object REXX if they use DrsAide (as shipped) controls. Because Object REXX parses the entire file before running, many times syntax errors which would go undetected under "Classic" REXX are in fact detected. There is just such a syntax error in the DrsAide utility. | "There is a problem running DrDialog programs under Object REXX if they use DrsAide (as shipped) controls. Because Object REXX parses the entire file before running, many times syntax errors which would go undetected under "Classic" REXX are in fact detected. There is just such a syntax error in the DrsAide utility. | ||
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To fix the problem, open the DRSAIDE.RES file from the DrDialog File Menu option. Double-Click the ICONBUTTON (the only control visible other than the DIALOG). The DrRexx Code editor should appear with the ICONBUTTON section open. Click the "Drop-" tab and use the spin-button under the edit window to bring up the Class code. At the very end, on its own line, type END. Save the file. And now everything should work." | To fix the problem, open the DRSAIDE.RES file from the DrDialog File Menu option. Double-Click the ICONBUTTON (the only control visible other than the DIALOG). The DrRexx Code editor should appear with the ICONBUTTON section open. Click the "Drop-" tab and use the spin-button under the edit window to bring up the Class code. At the very end, on its own line, type END. Save the file. And now everything should work." | ||
Source: Thos Davis | Source: [[Thos Davis]] | ||
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Revision as of 22:08, 21 December 2012
These sections contain information about some REXX development tools, e.g. VX/REXX.
(Well, at this time the section about VX/REXX is the only one - but with some help of others there may be more in the future.)
VX/REXX ODK
* Name VX/REXX Object Development Tool
- Version
- Author Watcom
- Distrib. ?
- Type Toolkit for C programmers
- Price -
- Source Internet
- Name: VXODK.*
- Note /w source
This is the Object Development Tool for VX/REXX from Watcom. You need this if you want to build new objects for VX/REXX.
Please note that I do not know if the distribution of the toolkit is legal.
VX/REXX Buglist
This section is written & Copyright by Bastian Maerkisch
Inofficial VX/REXX buglist (1.08.2001)
* ----------
ComboBox / DropDownComboBox object:
these objects don't handle the LM_INSERTMULTITEMS PM messages (unlike 'ordinary' PM combo boxes)
fix: send this message to child with id 0x instead
* ----------
ComboBox object:
combo boxes no longer accept input from keyboard if they have a 'KeyPress' event routine assigned
fix: [if you know any, please submit!]
* ----------
Accelerators: [feature ;)]
accelerators of windows with the 'Visible' property set to '0' don't have their accelerators deactivated.
fix: [if you know any, please submit!]
* ----------
KeyString property:
[at least on german keyboards] the comma on the numeric key block is always assigned '{Del}' independent from current NumLock setting
fix: [if you know any, please submit!]
* ----------
PostEvent method: [undocumented bahaviour]
'FocusObject' parameter is defined for retrieval by VRInfo [not documented] [there might be even more - not checked]
* ----------
Button / Verify Event: [feature]
if a button has 'NoPointerFocus' set to '1' this disables the generation of 'Verify' events when the button is activated
fix: you might consider to fix this behaviour by adding the following code to the button's 'Click' event routine
AnyButton_click: procedure /* important: only local signal handler */ object = VRInfo( "Object" ) verified = VRInfo( "Verified" ) /* object of previous verify, if any */ focus = VRMethod( "Screen", "GetFocusWindow", "Object" ) /* get real focus object */ if VRGet( object, "NoPointerFocus" ) & \ /* handle verifies ? */ (verified \= focus) & \ /* verified it before ? */ (focus \= '') then do /* is there a focus object ? */ signal on syntax name AnyButton_Syntax verify = VRGet( focus, "Verify" ) signal off syntax /* rude way to determine if object has a verify event, */ /* could have used 'ListProperties' method instead */ if verify \= '' then do /* does object have verify event ? */ ok = VRMethod( focus, "PostEvent", "Verify" ) /* post verify event to focus object */ ok = VRMethod( object, "PostEvent", "Click", "Verified", focus_window ) /* re-post click event to button and give */ /* the verify event routine a chance to cancel */ return end end AnyButton_Syntax: /* go on with the real work */ /* ... */ return
* ----------
VRLoadSecondary function:
standard 'VRLoadSecondary' in section 'Main' generates NoValue exceptions
fix: replace VRLoadSecondary in Main section with the following code
VRLoadSecondary: __vrlsWait = abbrev( 'WAIT', translate(arg(2)), 1 ) if __vrlsWait then call VRFlush if arg(3,"Exists") then __vrlsParent = arg(3) else __vrlsParent = VRWindow() /* __vrlsParent = VRInfo( 'Window' ) */ __vrlsHWnd = VRLoad( __vrlsParent, VRWindowPath(), arg(1) ) if __vrlsHWnd = '' then signal __vrlsDone if \ __vrlsWait then signal __vrlsDone call VRSet __vrlsHWnd, 'WindowMode', 'Modal' if( symbol('__vrlsWindows.0') \== 'VAR' ) then __vrlsTmp = 1 else __vrlsTmp = __vrlsWindows.0 + 1 __vrlsWindows.__vrlsTmp = VRWindow( __vrlsHWnd ) __vrlsWindows.0 = __vrlsTmp do while( VRIsValidObject( VRWindow() )) __vrlsEvent = VREvent() interpret __vrlsEvent end __vrlsTmp = __vrlsWindows.0 __vrlsWindows.0 = __vrlsTmp - 1 call VRWindow __vrlsWindows.__vrlsTmp __vrlsHWnd = '' __vrlsDone: return __vrlsHWnd
* ----------
VX/REXX IDE and ObjectRexx:
VX/REXX's routine to retrieve error information from a program 'VRERRTXT' crashes on line 3, no error information
* ----------
C/S edition bugs
* ----------
Query object: [severe] the 'RowData' method does not check if there actually is data available; if not calling 'RowData' might cause system hangs!
fix: check for data first (e.g. with 'MoveFirst')
* ----------
Query object and QueryManager:
the 'Search' method and QueryManager interpret all colons in SQLStatement as references to variables even if they are inside strings
fix: [not known]
* ----------
QueryManager:
query manager can't properly handle references to stem variables in 'SQLStatement'
fix: just ignore it - the 'Query' object can handle them
* ----------
Query object: Bound variables
only numeric fields are properly supported by the 'BindVar' method, since no string delimiters are placed around the value. This leads to errors when interpreting the generated events.
fix: no general fix - don't use it, use 'RowData' method instead
If you really need to use it you might consider the following: Use a specific naming convention for bound variables: e.g. 'BoundVar'xxxx Insert the following code into the main loop in 'Main' section:
... do while( \ VRGet( _VREPrimaryWindow, "Shutdown" ) ) _VREEvent = VREvent() /* hack for bound vars */ if abbrev(_VREEvent,'BoundVar',8) then do parse var _VREEvent __FixVar__ '=' __FixValue__ _VREEvent = __FixVar__ "= '" || strip(__FixValue__,'L') || "'" end interpret _VREEvent end ...
[btw.: Does anybody know why it was implemented using events in the first place?]
DrDialog Buglist
This section contains a list of known bugs in DrDialog.
"There is a problem running DrDialog programs under Object REXX if they use DrsAide (as shipped) controls. Because Object REXX parses the entire file before running, many times syntax errors which would go undetected under "Classic" REXX are in fact detected. There is just such a syntax error in the DrsAide utility.
To fix the problem, open the DRSAIDE.RES file from the DrDialog File Menu option. Double-Click the ICONBUTTON (the only control visible other than the DIALOG). The DrRexx Code editor should appear with the ICONBUTTON section open. Click the "Drop-" tab and use the spin-button under the edit window to bring up the Class code. At the very end, on its own line, type END. Save the file. And now everything should work."
Source: Thos Davis
* ----------
Note (07/04/2003):
The slidercontrols of DrDialog are buggy.
Workaround: Use the Scrollbars instead
Thanks to Klaus Staedtler for this information
* ----------