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   USHORT      fsCheckState;      // check state of button
   USHORT      fsCheckState;      // check state of button
   USHORT      fsHilightState;    // highlight state of button
   USHORT      fsHilightState;    // highlight state of button
   LHANDLE    hImage;            // resource handle for icon/bitmap
   [[LHANDLE]]     hImage;            // resource handle for icon/bitmap
  } BTNCDATA, *PBTNCDATA;
  } BTNCDATA, *PBTNCDATA;


typedef  BTNCDATA  * PBTNCDATA ;
[[Category:PM Data type]]
[[Category:PM Data type]]

Revision as of 18:00, 25 May 2024

Button-control-data structure.

typedef structc _BTNCDATA {
  USHORT      cb;                // length of control data in bytes
  USHORT      fsCheckState;      // check state of button
  USHORT      fsHilightState;    // highlight state of button
  LHANDLE     hImage;            // resource handle for icon/bitmap
} BTNCDATA, *PBTNCDATA;
typedef   BTNCDATA   * PBTNCDATA ;