Jump to content

WordUp Graphics Toolkit: Difference between revisions

From EDM2
Ak120 (talk | contribs)
Ak120 (talk | contribs)
mNo edit summary
Line 1: Line 1:
A graphics programming library for Watcom C/C++ 10.x which includes routines for sprites,
scrolling worlds, loading images, polygons, 3D objects, texture mapping, and more. It contains everything you need to write games and graphics applications.
==History==
Originally introduced by WordUp Software Productions as a shareware games/graphics programming library for Turbo C/Borland C++.
==Releases==
;DOS (Real Mode)
for Borland C++, Turbo C:
* 3.2
* 3.5 (1993)
* 4.0
* 4.5 (May 1996)
;DOS (Protected mode)
for Watcom C/C++:
* 5.0 (Jun 1995)
* 5.1 (1995)
* 5.1 R1 (Oct 1995)
* 5.1 R2 (Aug 1996)
;OS/2
* WGT/2 (Dec 1995)
;Windows 95
* WGT 95 for Watcom C/C++ or Microsoft Visual C++ - port of WGT 5.1 using DirectX
==Wordup Graphics Toolkit/2==
[[Image:wgt2_logo.jpg|thumb]]
[[Image:wgt2_logo.jpg|thumb]]
The '''Wordup Graphics Toolkit''' (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp.
The '''Wordup Graphics Toolkit/2''' (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp. It contains the following modules:
 
==Features==
It contains the following modules:
* WGT/2 Base Library
* WGT/2 Base Library
* WGT/2 Sprite Library
* WGT/2 Sprite Library
Line 13: Line 35:
It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.  
It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.  


==License==
Ported to OS/2 by PolyEx Software (Florida).
* Commercial
* Author: PolyEx Software


==Links==
==Links==
* [http://web.archive.org/web/20001027023929/http://www.egerter.com/opensource.htm Free source code] (archived)
* https://github.com/Fissuras/WGT/
* [http://web.archive.org/web/19980704072600/http://www.polyex.com:80/wgtinfo.html Archived Site]
* [http://web.archive.org/web/19980704072600/http://www.polyex.com:80/wgtinfo.html Archived Site]
;Documentation
* [http://web.archive.org/web/19980704073246/http://www.polyex.com:80/Download/proguide.pdf WGT/2 Programmers Guide]
* [http://web.archive.org/web/19980704073315/http://www.polyex.com:80/Download/wgtref.pdf WGT/2 API Reference]
* [http://web.archive.org/web/19980704073341/http://www.polyex.com:80/Download/spred.pdf WGT Sprite Editor Manual]
* [http://web.archive.org/web/19980704073403/http://www.polyex.com:80/Download/wgtmap.pdf WGT Map Editor Manual]


[[Category:Tools]]
[[Category:Tools]]

Revision as of 17:39, 25 January 2020

A graphics programming library for Watcom C/C++ 10.x which includes routines for sprites, scrolling worlds, loading images, polygons, 3D objects, texture mapping, and more. It contains everything you need to write games and graphics applications.

History

Originally introduced by WordUp Software Productions as a shareware games/graphics programming library for Turbo C/Borland C++.

Releases

DOS (Real Mode)

for Borland C++, Turbo C:

  • 3.2
  • 3.5 (1993)
  • 4.0
  • 4.5 (May 1996)
DOS (Protected mode)

for Watcom C/C++:

  • 5.0 (Jun 1995)
  • 5.1 (1995)
  • 5.1 R1 (Oct 1995)
  • 5.1 R2 (Aug 1996)
OS/2
  • WGT/2 (Dec 1995)
Windows 95
  • WGT 95 for Watcom C/C++ or Microsoft Visual C++ - port of WGT 5.1 using DirectX

Wordup Graphics Toolkit/2

The Wordup Graphics Toolkit/2 (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp. It contains the following modules:

  • WGT/2 Base Library
  • WGT/2 Sprite Library
  • WGT/2 Scrolling Library
  • WGT/2 3-D Graphics Library
  • DOS programs
    • WGT/2 Sprite Editor Workshop
    • WGT/2 Map Editor Workshop

It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.

Ported to OS/2 by PolyEx Software (Florida).

Links