Jump to content

QueryDeviceSurface: Difference between revisions

From EDM2
No edit summary
Line 252: Line 252:




[[Category:Draft]]
[[Category:Presentation Device Driver Reference]]

Revision as of 00:17, 21 November 2019

QueryDeviceSurface provides the needed information to the graphics engine for handling the new Device Driver Interface (DDI) architecture.

This routine is used by the graphics engine to query the device surface information. This function fills the DEVICESURFACE structure to be used by both the graphics engine and the device driver.

Required by the OS/2 graphics engine (version 2.2 and later). Gives engine description of raster surface and performs some modifications to the device surface structure.

Syntax

QueryDeviceSurface(ulSubfunction, pParam1, pParam2);

Parameters

ulSubfunction (ULONG) - input
0Eh.
pParam1 (PLONG) - input
Pointer to the DEVICESURFACE data structure.

Points to information needed by the graphics engine.

ulLength
Length of the DEVICESURFACE data structure, in bytes.
SurfaceBmapInfo
Information used by the graphics engine when rastering to a linear address. (See BMAPINFO in Data Types.).
ulDSFlgs
Miscellaneous flags used by the graphics engine for rendering of rasterized data.
Color format flag
DS_MONO_INVERT
Mono ROPs are inverted.
Destination color format flags
DS_COLOR_RGB
Color is in RGB.
DS_COLOR_RGB2
Color is in RGB2 (default).
DS_COLOR_24BIT_BGR
First byte=blue (default).
DS_COLOR_24BIT_RGB
First byte=red, second byte=green, third byte=blue.
DS_COLOR_16BIT_565_BGR
Blue 5 bits (default)
Green 6 bits
Red 5 bits
|b|b|b|b|b|g|g|g|g|g|g|r|r|r|r|r|
DS_COLOR_16BIT_565_RGB
Red 5 bits
Green 6 bits
Blue 5 bits
|r|r|r|r|r|g|g|g|g|g|g|b|b|b|b|b|
DS_COLOR_16BIT_1555_BGR
Overlay 1
Blue 5 bits
Green 5 bits
Red 5 bits
|o|b|b|b|b|b|g|g|g|g|g|r|r|r|r|r|
DS_COLOR_16BIT_1555_RGB
Overlay 1
Red 5 bits
Green 5 bits
Blue 5 bits
|o|r|r|r|r|r|g|g|g|g|g|b|b|b|b|b|
Direction flags
DS_BOTTOMTOP
Bottom-to-top is Y position.
DS_TOPBOTTOM
Top-to-bottom is Y position.
Hardcopy flag
DS_QUEUED_RAW_DEFAULT
Set QUEUED to RAW as default.
Notification flag
DS_NOTIFY_LAST_SDBITBLT
Last banded blit per API bit map transfer.
Scanline alignment flags
DS_BYTE_ALIGNMENT
DS scan line alignment.
DS_2BYTE_ALIGNMENT
DS scan line alignment.
DS_4BYTE_ALIGNMENT
DS scan line alignment.
DS_KEEP_EXTFORMAT
Variable alignment; let application decide.
Device Font Flags
Normal output to the device from the graphics subsystem is generated from the device origin with scan lines horizontal and incrementing both pels and scan lines. This output can be altered by the following flags:
DS_BITBLT_XROW_YSCAN
Generates row data as sequential bit stream instead of scan line data.
DS_BITBLT_ROW_NEGATIVE
Generates rows in opposite direction, for example, Start at Device Origin + Device Height.
DS_BITBLT_SCAN_NEGATIVE
Generates scan lines in opposite direction, for example, Start at Device Origin + Device Length.
Output Surface Direction Flags
As of OS/2 Warp Version 4, the graphics subsystem added device font support for the new device driver model. Below are some of the device surface flags to support it:
DS_DOWNLOAD_FONTS
(GRE_VERSION 234) - The device request downloading of system fonts via pfnTextBlt in new cached format.
DS_DEVICE_FONTS
(GRE_VERSION 234) - The device has its own hardware fonts. It will provide font definition information, but wants the system to handle all query and character string operations. It will render fonts via the pfnTextBlt call.
DS_FONT_CLIP_SUPPORT
(GRE_VERSION 238) - In Gre Version 234, only the precise rule is used.
DS_CLIP_100_RULE
Graphics subsystem will not send the glyph to the driver unless it is fully visible.
DS_CLIP_66_RULE
Graphics subsystem will only send the glyph to the driver if it is at least 66% visible.
DS_CLIP_PRECISE_RULE
Graphics subsystem will send the all glyphs to the driver with all the current clip rectangles.
Surface description flag
DS_MEMORY
Memory surface.
ulStyleRatio
Default style ratio used by the current device.
abmapinfoDefPattern[ ]
Set of default patterns supplied by the graphics engine that can be changed by the presentation driver. [DEFAULT_PATTERNS_NUMBER].
pHWPalette
Default hardware palette for the current device.
DitherMatrix
Default is the generic dither support for hardcopy devices.
For additional details on dithering refer to the section, Dithering / Color Mapping Interface.
ulLength
Length of dither matrix structure.
fExt2IntSup
Gre dither flags for external to internal.
pExt2IntDI
Used for GDM_USERDEF. Pointer to users dither information.
fStretchSup
Gre dither flags for stretch support.
pStretchDI
Used for GDM_USERDEF. Pointer to users dither information.
fLog2PhysSup
Gre dither flags for logical to physical color mapping.
pLog2PhysDI
Used for GDM_USERDEF. Pointer to users dither information.
pfnDither
Used for GDM_USERDEF. Pointer to users dither function.
DitherMatrix Flags:
GDM_NO_DITHER
No dithering in system.
GDM_USERDEF_DITHER
Users supplies own dithering routines.
GDM_MATRIX_DITHER
Use system-ordered dithering.
GDM_ERRORDIF_DITHER
Use system error diffusion dithering.
GDM_DITHER_BEGIN
Used with dithering that needs to save data across output bands of an image.
GDM_DITHER_END
Used with dithering that needs to save data across output bands of an image.
GDM_COLOR_CONVERT
Use device's color mapping functions.

pfnDevLockDC

Pointer to allow the device driver to retrieve its device-specific information from the graphics engine. Pointer is stored by the device driver.

pfnDevUnLockDC

Pointer to the function to release the lock on the current DC. Pointer is stored by the device driver.

pfnBitBlt

Pointer defaults to SOFTDRAW's handling of the new SDBitBlt function. If a device does not have linear address support or would rather handle preclipped bit map transfers itself, then it should hook out this function with its own routine.

pfnLine

Pointer defaults to SOFTDRAW's handling of the new SDLine function. If a device does not have linear address support or would rather handle preclipped line operations itself, then it should hook out this function with its own routine.

pfnTextBlt

Used in conjunction with DS_DOWNLOAD_FONTS and DS_DEVICE_FONTS. If flags are not specified, text strings will be simulated through bitblts.

Refer to Device Font Support for additional details.

pfnLockPhysDev

Pointer prevents other processes from accessing the physical hardware between the lock and unlock.

pfnUnLockPhysDev

Pointer releases the physical hardware for access by other processes.

ulhddc

Handle to device's device context.

ulReserved[4]

Reserved by system.

ulCapsCnt

Size in ULONGs of the DevCaps field.

DevCaps[ ]

The device capabilities array in OS/2 2.0 and previous versions. Array must be filled out in order for the graphics engine to handle a call to the DevQueryCaps function. [CAPS_MAX_CAPS + 1]
pParam2 (LONG) - input
Long integer returned from FillPhysicalDeviceBlock.

Return Code

rc (LONG) - returns
Return codes.

The handling routine should return a LONG integer. Valid values are:

  • Zero (0) Success
  • - 1 Error

If pParam1 is a null pointer, return a zero (0) if you are requesting new graphics engine support; otherwise, return a - 1.


Remarks

For display drivers, the system layer is responsible for handling the QueryDeviceSurface subfunction call. This call is made from the graphics engine during an OpenDC request.

Example Code

#include <os2.h>

ULONG    ulSubfunction;  /*  0Eh. */
PLONG    pParam1;        /*  Pointer to the DEVICESURFACE data structure. */
LONG     pParam2;        /*  Long integer returned from FillPhysicalDeviceBlock. */
LONG     rc;             /*  Return codes. */

rc = QueryDeviceSurface(ulSubfunction, pParam1,
       pParam2);