Graphics Programming Language: Difference between revisions
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Created page with " ==Categorisation== *VRML - Virtual Reality Modeling Language ;Embedded *Direct3D *Cg - C for Graphics, shading language *FRAN *OpenGL - API for 2D and 3D graphics - H..." |
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*[[VRML]] - Virtual Reality Modeling Language | *[[VRML]] - Virtual Reality Modeling Language | ||
;Embedded | ;Embedded | ||
*Cg - C for Graphics, shading language | *Cg - C for Graphics, shading language | ||
*FRAN | *Direct3D - Microsoft | ||
*FRAN - Functional Reactive Animation ([[Haskell]]) | |||
*[[OpenGL]] - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada | *[[OpenGL]] - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada | ||
==Publications== | ==Publications== | ||
*Jerry Yee: ''A Survey Of Graphics Programming Languages'' | *Jerry Yee: ''A Survey Of Graphics Programming Languages'' [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.6943&rep=rep1&type=pdf] |
Revision as of 00:28, 13 January 2018
Categorisation
- VRML - Virtual Reality Modeling Language
- Embedded
- Cg - C for Graphics, shading language
- Direct3D - Microsoft
- FRAN - Functional Reactive Animation (Haskell)
- OpenGL - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada
Publications
- Jerry Yee: A Survey Of Graphics Programming Languages [1]