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Graphics Programming Language: Difference between revisions

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Created page with " ==Categorisation== *VRML - Virtual Reality Modeling Language ;Embedded *Direct3D *Cg - C for Graphics, shading language *FRAN *OpenGL - API for 2D and 3D graphics - H..."
 
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*[[VRML]] - Virtual Reality Modeling Language
*[[VRML]] - Virtual Reality Modeling Language
;Embedded
;Embedded
*Direct3D
*Cg - C for Graphics, shading language
*Cg - C for Graphics, shading language
*FRAN
*Direct3D - Microsoft
*FRAN - Functional Reactive Animation ([[Haskell]])
*[[OpenGL]] - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada
*[[OpenGL]] - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada


==Publications==
==Publications==
*Jerry Yee: ''A Survey Of Graphics Programming Languages''
*Jerry Yee: ''A Survey Of Graphics Programming Languages'' [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.6943&rep=rep1&type=pdf]

Revision as of 00:28, 13 January 2018

Categorisation

  • VRML - Virtual Reality Modeling Language
Embedded
  • Cg - C for Graphics, shading language
  • Direct3D - Microsoft
  • FRAN - Functional Reactive Animation (Haskell)
  • OpenGL - API for 2D and 3D graphics - Host languages: C, C++, Java, Fortran, Ada

Publications

  • Jerry Yee: A Survey Of Graphics Programming Languages [1]