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Bezier curve: Difference between revisions

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A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve.
A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve.


[[Category:Computer Graphics]]
[[Category:Glossary]]

Revision as of 04:47, 12 November 2017

A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve.