Bezier curve: Difference between revisions
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A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve. | A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve. | ||
[[Category: | [[Category:Computer Graphics]] |
Revision as of 22:17, 28 October 2017
A mathematical technique of specifying a smooth, continuous line or surface, requiring a starting point and an ending point, with several intermediate points that influence or control the path of the linking curve.