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The Open Objects Library (OOL): Difference between revisions

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==Description==
[[File:OOPlogo.png|250px|right]]
[[File:OOPlogo.png|250px|right]]
The Open Objects Library (OOL) is a C++ class library which contains classes for GUI's, datatypes, multimedia functions and more. To use OOL it is an advantage if you have some experiance in programing using class-librarys and/or OS/2-API functions.  
The Open Objects Library (OOL) is a C++ class library which contains classes for GUI's, data types, multimedia functions and more. To use OOL it is an advantage if you have some experience in programming using class libraries and/or OS/2 API functions.  


Please note a minor difference in spelling, the library was originally called Open Objects Library but later changed to a more grammatically correct '''Open Object Library'''.
Please note a minor difference in spelling, the library was originally called Open Objects Library but later changed to a more grammatically correct '''Open Object Library'''.
==Download==
==Download==
* [Release 1.0]
* [Release 1.0]
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* Benjamin Stein for his support.  
* Benjamin Stein for his support.  
* Fabrizio Aversa for allowing the use of portions of his "Maverick Class Library"  
* Fabrizio Aversa for allowing the use of portions of his "Maverick Class Library"  
* Bjorn Fahller for allowing the use of portions of his "YEAH! library"
* Björn Fahller for allowing the use of portions of his "YEAH! library"


==Documentation==
==Documentation==

Revision as of 22:42, 14 March 2018

The Open Objects Library (OOL) is a C++ class library which contains classes for GUI's, data types, multimedia functions and more. To use OOL it is an advantage if you have some experience in programming using class libraries and/or OS/2 API functions.

Please note a minor difference in spelling, the library was originally called Open Objects Library but later changed to a more grammatically correct Open Object Library.

Download

License

  • BSD 3 Clauses
  • Some components are GNU LGPL as specified

Authors

Acknowledgements

The Open Object Library (OOL) project wants to thank the following people:

  • Eberhard Mattes for EMX and for answering our questions.
  • Benjamin Stein for his support.
  • Fabrizio Aversa for allowing the use of portions of his "Maverick Class Library"
  • Björn Fahller for allowing the use of portions of his "YEAH! library"

Documentation

Publications