MouSetEventMask (OS/2 1.x): Difference between revisions
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Created page with "==Description== This call assigns a new event mask to the current mouse device driver. ==Syntax== <PRE> MouSetEventMask (EventMask, DeviceHandle) </PRE> ==Parameters==..." |
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== | {{Legacy | ||
|RepFunc=[[MouSetEventMask]] | |||
|Remarks=This page list the older version of the function for reference. | |||
}} | |||
This call assigns a new event mask to the current mouse device driver. | This call assigns a new event mask to the current mouse device driver. | ||
==Syntax== | ==Syntax== | ||
MouSetEventMask (EventMask, DeviceHandle) | |||
MouSetEventMask | |||
==Parameters== | ==Parameters== | ||
; | ;EventMask (PUSHORT) - input : Address of a value in application storage used to indicate what mouse events are to be placed on the event queue (see MouReadEventQue) and which events are to be ignored. | ||
:The EventMask bit values are described below: | |||
The EventMask bit values are described below: | '''Bit Description''' | ||
15-7 Reserved, set to zero. | |||
'''Bit | 6 Set to report button 3 press/release events, without mouse motion | ||
15-7 | 5 Set to report button 3 press/release events, with mouse motion | ||
6 Set to report button 3 press/release events, without mouse motion | 4 Set to report button 2 press/release events, without mouse motion | ||
5 Set to report button 3 press/release events, with mouse motion | 3 Set to report button 2 press/release events, with mouse motion | ||
4 Set to report button 2 press/release events, without mouse motion | 2 Set to report button 1 press/release events, without mouse motion | ||
3 Set to report button 2 press/release events, with mouse motion | 1 Set to report button 1 press/release events, with mouse motion | ||
2 Set to report button 1 press/release events, without mouse motion | 0 Set to mouse motion events with no button press/release events. | ||
1 Set to report button 1 press/release events, with mouse motion | :A bit clear setting (set to zero) in an EventMask bit position indicates that the associated type of event is not reported to the application. Note also that the mouse buttons are always numbered from left to right. When the mouse is properly positioned for use, the left-hand button is button 1. | ||
0 Set to mouse motion events with no button press/release events. | ;DeviceHandle (HMOU) - input : Handle of the mouse device from a previous MouOpen. | ||
A bit clear setting (set to zero) in an EventMask bit position indicates that the associated type of event is not reported to the application. Note also that the mouse buttons are always numbered from left to right. When the mouse is properly positioned for use, the left-hand button is button 1. | |||
; DeviceHandle (HMOU) - input : Handle of the mouse device from a previous MouOpen. | |||
==Return Code== | ==Return Code== | ||
;rc (USHORT) - return:Return code descriptions are: | |||
* 0 NO_ERROR | |||
Return code descriptions are: | * 385 ERROR_MOUSE_NO_DEVICE | ||
* 466 ERROR_MOU_DETACHED | |||
* 0 | * 501 ERROR_MOUSE_NO_CONSOLE | ||
* 385 | * 505 ERROR_MOU_EXTENDED_SG | ||
* 466 | |||
* 501 | |||
* 505 | |||
==Remarks== | ==Remarks== | ||
Setting a bit in the event mask means that the associated event is reported on the mouse FIFO event queue. See MouReadEventQue for examples of event mask use. | Setting a bit in the event mask means that the associated event is reported on the mouse FIFO event queue. See MouReadEventQue for examples of event mask use. | ||
== | ==Bindings== | ||
=== C | === C === | ||
<PRE> | <PRE> | ||
#define INCL_MOU | #define INCL_MOU | ||
Line 49: | Line 41: | ||
USHORT rc = MouSetEventMask(EventMask, DeviceHandle); | USHORT rc = MouSetEventMask(EventMask, DeviceHandle); | ||
PUSHORT | PUSHORT EventMask; /* Mouse device event mask ptr */ | ||
HMOU | HMOU DeviceHandle; /* Mouse device handle */ | ||
USHORT | USHORT rc; /* return code */ | ||
</PRE> | </PRE> | ||
===MASM | ===MASM=== | ||
<PRE> | <PRE> | ||
EXTRN MouSetEventMask:FAR | EXTRN MouSetEventMask:FAR | ||
Line 67: | Line 59: | ||
</PRE> | </PRE> | ||
[[Category:Mou]] | |||
[[Category: |
Latest revision as of 17:22, 14 September 2019
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It is recommended to use a newer replacement for this function. | |
Replacement: | MouSetEventMask |
Remarks: | This page list the older version of the function for reference. |
This call assigns a new event mask to the current mouse device driver.
Syntax
MouSetEventMask (EventMask, DeviceHandle)
Parameters
- EventMask (PUSHORT) - input
- Address of a value in application storage used to indicate what mouse events are to be placed on the event queue (see MouReadEventQue) and which events are to be ignored.
- The EventMask bit values are described below:
Bit Description 15-7 Reserved, set to zero. 6 Set to report button 3 press/release events, without mouse motion 5 Set to report button 3 press/release events, with mouse motion 4 Set to report button 2 press/release events, without mouse motion 3 Set to report button 2 press/release events, with mouse motion 2 Set to report button 1 press/release events, without mouse motion 1 Set to report button 1 press/release events, with mouse motion 0 Set to mouse motion events with no button press/release events.
- A bit clear setting (set to zero) in an EventMask bit position indicates that the associated type of event is not reported to the application. Note also that the mouse buttons are always numbered from left to right. When the mouse is properly positioned for use, the left-hand button is button 1.
- DeviceHandle (HMOU) - input
- Handle of the mouse device from a previous MouOpen.
Return Code
- rc (USHORT) - return
- Return code descriptions are:
- 0 NO_ERROR
- 385 ERROR_MOUSE_NO_DEVICE
- 466 ERROR_MOU_DETACHED
- 501 ERROR_MOUSE_NO_CONSOLE
- 505 ERROR_MOU_EXTENDED_SG
Remarks
Setting a bit in the event mask means that the associated event is reported on the mouse FIFO event queue. See MouReadEventQue for examples of event mask use.
Bindings
C
#define INCL_MOU USHORT rc = MouSetEventMask(EventMask, DeviceHandle); PUSHORT EventMask; /* Mouse device event mask ptr */ HMOU DeviceHandle; /* Mouse device handle */ USHORT rc; /* return code */
MASM
EXTRN MouSetEventMask:FAR INCL_MOU EQU 1 PUSH@ WORD EventMask ;Mouse device event mask ptr PUSH WORD DeviceHandle ;Mouse device handle CALL MouSetEventMask Returns WORD