WinCreateShadow: Difference between revisions
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*[[WinDestroyObject]] | *[[WinDestroyObject]] | ||
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*[[WinSaveObject]] | *[[WinSaveObject]] | ||
Latest revision as of 19:31, 14 May 2025
Create a shadow of the specified object to the specified location.
Syntax
WinCreateShadow (hndlOfOriginObject, hndlOfDestinationFolder, reserved)
Parameters
- hndlOfOriginObject (HOBJECT) - input
- Handle of the object from which the shadow will be created.
- hndlOfDestinationFolder (HOBJECT) - input
- Handle of folder which the handle of the origin object is to be placed.
- reserved (ULONG) - input
- Reserved - must be zero.
Constants
None
Returns
- rc (HOBJECT) - returns
- Handle of the newly created shadow object.
- A return value of NULLHANDLE indicates that either hObjectofDest is NULLHANDLE or an object with the same name as hObjectofObject exists in the destination folder.
APIRET with values of:
- The newly created handle of the shadow object.
- NULLHANDLE : The destination folder is NULLHANDLE or an object already exists with the same name as hndlOfOriginObject.
Remarks
Using HOBJECT for .INI files or files in which an application uses a rename/save/delete sequence is not supported. Its REXX counterpart is SysCreateShadowObject.
Define (C/C++)
INCL_WINWORKPLACE
Calling Convention
Example Code
HOBJECT hndlOfOriginObject; HOBJECT hndlOfDestinationFolder; APIRET rc; ... rc = WinCreateShadow(hndlOfOriginObject, hndlOfDestinationFolder, 0L); ...
Definition:
#define INCL_WINWORKPLACE #include <os2.h> HOBJECT hObjectofObject; /* Handle of the object from which the shadow is to be created. */ HOBJECT hObjectofDest; /* Handle of the folder into which hObjectofObject is to be placed. */ ULONG ulReserved; /* Reserved value; must be 0. */ HOBJECT rc; /* Handle of the newly created shadow object. */ rc = WinCreateShadow(hObjectofObject, hObjectofDest, ulReserved);
Related Functions
Notes
The REXX counter part to WinCreateShadow is SysCreateShadowObject.
OS Version Introduced
- OS/2 Warp 3.0