WinCreateShadow: Difference between revisions
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Create a shadow of the specified object to the specified location. | |||
== | ==Syntax== | ||
WinCreateShadow (hndlOfOriginObject, hndlOfDestinationFolder, reserved) | |||
=== Constants | == Parameters == | ||
; hndlOfOriginObject ([[HOBJECT]]) - input : Handle of the object from which the shadow will be created. | |||
; hndlOfDestinationFolder (HOBJECT) - input : Handle of folder which the handle of the origin object is to be placed. | |||
; reserved ([[ULONG]]) - input : Reserved - must be zero. | |||
== Constants == | |||
None | None | ||
== Returns == | |||
; rc (HOBJECT) - returns | |||
: Handle of the newly created shadow object. | |||
: A return value of NULLHANDLE indicates that either hObjectofDest is NULLHANDLE or an object with the same name as hObjectofObject exists in the destination folder. | |||
[[APIRET]] with values of: | [[APIRET]] with values of: | ||
* The newly created handle of the shadow object. | * The newly created handle of the shadow object. | ||
* [[NULLHANDLE]] : The destination folder is NULLHANDLE or an object already exists with the same name as ''hndlOfOriginObject''. | * [[NULLHANDLE]] : The destination folder is NULLHANDLE or an object already exists with the same name as ''hndlOfOriginObject''. | ||
=== Define (C/C++) | ==Remarks== | ||
Using HOBJECT for .INI files or files in which an application uses a rename/save/delete sequence is not supported. Its REXX counterpart is SysCreateShadowObject. | |||
== Define (C/C++) == | |||
INCL_WINWORKPLACE | INCL_WINWORKPLACE | ||
== Calling Convention == | |||
[[Cdecl32]] | [[Cdecl32]] | ||
== Example Code == | |||
HOBJECT hndlOfOriginObject; | HOBJECT hndlOfOriginObject; | ||
HOBJECT hndlOfDestinationFolder; | HOBJECT hndlOfDestinationFolder; | ||
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... | ... | ||
=== Related Functions | Definition: | ||
#define INCL_WINWORKPLACE | |||
#include <os2.h> | |||
HOBJECT hObjectofObject; /* Handle of the object from which the shadow is to be created. */ | |||
HOBJECT hObjectofDest; /* Handle of the folder into which hObjectofObject is to be placed. */ | |||
ULONG ulReserved; /* Reserved value; must be 0. */ | |||
HOBJECT rc; /* Handle of the newly created shadow object. */ | |||
rc = WinCreateShadow(hObjectofObject, hObjectofDest, ulReserved); | |||
== Related Functions == | |||
*[[WinCreateObject]] | *[[WinCreateObject]] | ||
*[[WinDestroyObject]] | *[[WinDestroyObject]] | ||
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*[[WinSaveObject]] | *[[WinSaveObject]] | ||
== Notes == | |||
The REXX counter part to '''WinCreateShadow''' is | The REXX counter part to '''WinCreateShadow''' is ''SysCreateShadowObject''. | ||
== OS Version Introduced == | |||
*OS/2 Warp 3.0 | *OS/2 Warp 3.0 | ||
[[Category:Win]] | [[Category:Win]] |
Latest revision as of 19:31, 14 May 2025
Create a shadow of the specified object to the specified location.
Syntax
WinCreateShadow (hndlOfOriginObject, hndlOfDestinationFolder, reserved)
Parameters
- hndlOfOriginObject (HOBJECT) - input
- Handle of the object from which the shadow will be created.
- hndlOfDestinationFolder (HOBJECT) - input
- Handle of folder which the handle of the origin object is to be placed.
- reserved (ULONG) - input
- Reserved - must be zero.
Constants
None
Returns
- rc (HOBJECT) - returns
- Handle of the newly created shadow object.
- A return value of NULLHANDLE indicates that either hObjectofDest is NULLHANDLE or an object with the same name as hObjectofObject exists in the destination folder.
APIRET with values of:
- The newly created handle of the shadow object.
- NULLHANDLE : The destination folder is NULLHANDLE or an object already exists with the same name as hndlOfOriginObject.
Remarks
Using HOBJECT for .INI files or files in which an application uses a rename/save/delete sequence is not supported. Its REXX counterpart is SysCreateShadowObject.
Define (C/C++)
INCL_WINWORKPLACE
Calling Convention
Example Code
HOBJECT hndlOfOriginObject; HOBJECT hndlOfDestinationFolder; APIRET rc; ... rc = WinCreateShadow(hndlOfOriginObject, hndlOfDestinationFolder, 0L); ...
Definition:
#define INCL_WINWORKPLACE #include <os2.h> HOBJECT hObjectofObject; /* Handle of the object from which the shadow is to be created. */ HOBJECT hObjectofDest; /* Handle of the folder into which hObjectofObject is to be placed. */ ULONG ulReserved; /* Reserved value; must be 0. */ HOBJECT rc; /* Handle of the newly created shadow object. */ rc = WinCreateShadow(hObjectofObject, hObjectofDest, ulReserved);
Related Functions
Notes
The REXX counter part to WinCreateShadow is SysCreateShadowObject.
OS Version Introduced
- OS/2 Warp 3.0