AREABUNDLE: Difference between revisions
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Area-attributes bundle structure. | Area-attributes bundle structure. | ||
==C Declaration Method== | |||
typedef struct | |||
==Fields== | ==Fields== |
Latest revision as of 17:23, 2 May 2025
Area-attributes bundle structure.
C Declaration Method
typedef struct
Fields
- lColor (LONG)
- Area foreground color.
- lBackColor (LONG)
- Area background color.
- usMixMode (USHORT)
- Area foreground-mix mode.
- usBackMixMode (USHORT)
- Area background-mix mode.
- usSet (USHORT)
- Pattern set.
- usSymbol (USHORT)
- Pattern symbol.
- ptlRefPoint (POINTL)
- Pattern reference point.
Example Code
typedef struct _AREABUNDLE { LONG lColor; /* Area foreground color. */ LONG lBackColor; /* Area background color. */ USHORT usMixMode; /* Area foreground-mix mode. */ USHORT usBackMixMode; /* Area background-mix mode. */ USHORT usSet; /* Pattern set. */ USHORT usSymbol; /* Pattern symbol. */ POINTL ptlRefPoint; /* Pattern reference point. */ } AREABUNDLE; typedef AREABUNDLE * PAREABUNDLE ;