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Area-attributes bundle structure.
Area-attributes bundle structure.


==C Declaration Method==
typedef struct
==Fields==
;lColor (LONG):Area foreground color.
;lBackColor (LONG):Area background color.
;usMixMode (USHORT):Area foreground-mix mode.
;usBackMixMode (USHORT):Area background-mix mode.
;usSet (USHORT):Pattern set.
;usSymbol (USHORT):Pattern symbol.
;ptlRefPoint (POINTL):Pattern reference point.
==Example Code==
<PRE>
<PRE>
typedef struct _AREABUNDLE {
typedef struct _AREABUNDLE {
   LONG      lColor;        /* Area foreground color. */
   LONG      lColor;        /* Area foreground color. */
   LONG      lBackColor;    /* Area background color. */
   LONG      lBackColor;    /* Area background color. */
   USHORT    usMixMode;      /* Area foreground-mix mode. */
   USHORT    usMixMode;      /* Area foreground-mix mode. */
   USHORT    usBackMixMode;  /* Area background-mix mode. */
   USHORT    usBackMixMode;  /* Area background-mix mode. */
   USHORT    usSet;          /* Pattern set. */
   USHORT    usSet;          /* Pattern set. */
   USHORT    usSymbol;      /* Pattern symbol. */
   USHORT    usSymbol;      /* Pattern symbol. */
   POINTL    ptlRefPoint;    /* Pattern reference point. */
   POINTL    ptlRefPoint;    /* Pattern reference point. */
} AREABUNDLE;
} AREABUNDLE;



Latest revision as of 17:23, 2 May 2025

Area-attributes bundle structure.

C Declaration Method

typedef struct

Fields

lColor (LONG)
Area foreground color.
lBackColor (LONG)
Area background color.
usMixMode (USHORT)
Area foreground-mix mode.
usBackMixMode (USHORT)
Area background-mix mode.
usSet (USHORT)
Pattern set.
usSymbol (USHORT)
Pattern symbol.
ptlRefPoint (POINTL)
Pattern reference point.

Example Code

typedef struct _AREABUNDLE {
  LONG       lColor;         /* Area foreground color. */
  LONG       lBackColor;     /* Area background color. */
  USHORT     usMixMode;      /* Area foreground-mix mode. */
  USHORT     usBackMixMode;  /* Area background-mix mode. */
  USHORT     usSet;          /* Pattern set. */
  USHORT     usSymbol;       /* Pattern symbol. */
  POINTL     ptlRefPoint;    /* Pattern reference point. */
} AREABUNDLE;

typedef   AREABUNDLE   * PAREABUNDLE ;