GRIDSQUARE: Difference between revisions
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Created page with "This structure is used to create an array that defines the arrangement of icons in a container. Each grid square in the array has a number that identifies its location in the container window, and a state that indicates whether it can be occupied by an icon. == Type == struct == C Declaration Method == typedef == Example Code == <pre> The CM_SETGRIDINFO message is used to set the pattern. typedef struct _GRIDSQUARE { ULONG ulNumber; /* Number of the grid..." |
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Latest revision as of 23:29, 20 April 2025
This structure is used to create an array that defines the arrangement of icons in a container. Each grid square in the array has a number that identifies its location in the container window, and a state that indicates whether it can be occupied by an icon.
Type
struct
C Declaration Method
typedef
Example Code
The CM_SETGRIDINFO message is used to set the pattern.
typedef struct _GRIDSQUARE {
ULONG ulNumber; /* Number of the grid square. */
ULONG ulState; /* State of the grid square. */
RECTL rectlSquare; /* Coordinates of the grid square in the container window. */
} GRIDSQUARE;
typedef GRIDSQUARE * PGRIDSQUARE ;