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A graphics programming library for Watcom C/C++ 10.x which includes routines for sprites, scrolling worlds, loading images, polygons, 3D objects, texture mapping, and more. It contains everything you need to write games and graphics applications.
==History==
Originally introduced by WordUp Software Productions as a shareware games/graphics programming library for Turbo C/Borland C++.
In September 1999 Egerter made all old products available with source for free. This includes WGT 4.5, WGT 5.1, WGT95, a couple of graphics demos, and more.
==Releases==
;DOS (Real Mode)
for [[Borland C++]], Turbo C:
* 3.2
* 3.5 (1993)
* 4.0
* 4.5 (May 1996)
;DOS (Protected mode)
for [[Watcom C/C++]]:
* 5.0 (Jun 1995)
* 5.1 (1995)
* 5.1 R1 (Oct 1995)
* 5.1 R2 (Aug 1996)
;OS/2
* WGT/2 (Dec 1995)
;Windows 95
* WGT 95 for Watcom C/C++ or Microsoft Visual C++ - port of WGT 5.1 using DirectX
==Wordup Graphics Toolkit/2==
[[Image:wgt2_logo.jpg|thumb]]
[[Image:wgt2_logo.jpg|thumb]]
The '''Wordup Graphics Toolkit''' (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp.
The '''Wordup Graphics Toolkit/2''' (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp. It contains the following modules:
 
==Features==
It contains the following modules:
* WGT/2 Base Library
* WGT/2 Base Library
* WGT/2 Sprite Library
* WGT/2 Sprite Library
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It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.  
It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.  


==License==
Ported to OS/2 by PolyEx Software (Florida).
* Commercial
* Author: PolyEx Software


==Links==
==Links==
* [http://web.archive.org/web/19980704072600/http://www.polyex.com:80/wgtinfo.html Archived Site]
* [http://web.archive.org/web/20001027023929/http://www.egerter.com/opensource.htm Free source code] (archived)
;Documentation
* https://github.com/Fissuras/WGT/
* [http://web.archive.org/web/19980704073246/http://www.polyex.com:80/Download/proguide.pdf WGT/2 Programmers Guide]
* [http://web.archive.org/web/19980704072600/http://www.polyex.com:80/wgtinfo.html PolyEx Software] (archived)
* [http://web.archive.org/web/19980704073315/http://www.polyex.com:80/Download/wgtref.pdf WGT/2 API Reference]
* [http://web.archive.org/web/19980704073341/http://www.polyex.com:80/Download/spred.pdf WGT Sprite Editor Manual]
* [http://web.archive.org/web/19980704073403/http://www.polyex.com:80/Download/wgtmap.pdf WGT Map Editor Manual]


[[Category:Tools]]
[[Category:Tools]]

Latest revision as of 01:27, 23 December 2022

A graphics programming library for Watcom C/C++ 10.x which includes routines for sprites, scrolling worlds, loading images, polygons, 3D objects, texture mapping, and more. It contains everything you need to write games and graphics applications.

History

Originally introduced by WordUp Software Productions as a shareware games/graphics programming library for Turbo C/Borland C++.

In September 1999 Egerter made all old products available with source for free. This includes WGT 4.5, WGT 5.1, WGT95, a couple of graphics demos, and more.

Releases

DOS (Real Mode)

for Borland C++, Turbo C:

  • 3.2
  • 3.5 (1993)
  • 4.0
  • 4.5 (May 1996)
DOS (Protected mode)

for Watcom C/C++:

  • 5.0 (Jun 1995)
  • 5.1 (1995)
  • 5.1 R1 (Oct 1995)
  • 5.1 R2 (Aug 1996)
OS/2
  • WGT/2 (Dec 1995)
Windows 95
  • WGT 95 for Watcom C/C++ or Microsoft Visual C++ - port of WGT 5.1 using DirectX

Wordup Graphics Toolkit/2

The Wordup Graphics Toolkit/2 (WGT/2) is a suite of libraries, DLLs and applications for the game developer on OS/2 Warp. It contains the following modules:

  • WGT/2 Base Library
  • WGT/2 Sprite Library
  • WGT/2 Scrolling Library
  • WGT/2 3-D Graphics Library
  • DOS programs
    • WGT/2 Sprite Editor Workshop
    • WGT/2 Map Editor Workshop

It has been tested with Watcom C/C++ 10.6 and IBM VisualAge C++ 3.0.

Ported to OS/2 by PolyEx Software (Florida).

Links