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Gordon W. Zeglinski is a freelance programmer/consultant who received his Master's degree in Mechanical Engineering with a thesis on C++ sparse matrix objects.  He has been programming in C++ for 6 years and also has a strong background in FORTRAN. He started developing OS/2 applications with version 2.0.
Gordon W. Zeglinski is a freelance programmer/consultant who received his Master's degree in Mechanical Engineering with a thesis on [[C++]] sparse matrix objects.  He has been programming in C++ for 6 years and also has a strong background in FORTRAN. He started developing OS/2 applications with version 2.0.


His current projects include a client/server communications program that utilitizes OS/2's features which has entered beta testing. Additionally, he is involved in the development of a "real-time" automated vehicle based on OS/2 and using C++ in which he does device driver development and designs the applications that comprise the control logic and user interface.
His projects included a client/server communications program that utilises OS/2's features which has entered beta testing. Additionally, he is involved in the development of a real-time automated vehicle based on OS/2 and using C++ in which he does device driver development and designs the applications that comprise the control logic and user interface.


==Contact Information==
==Articles==
* '''e-mail:''' zeglins - at - gmail.com
*[[C++ Encapsulation of PM]] (Jul/Aug/Sep 1993)
* '''Flickr:''' http://www.flickr.com/people/33441018@N04/
 
* '''email:''' gordon@edm2.com (not working)
* Visual REXX Faceoff
* '''e-mail:''' zeglins@ccu.umanitoba.ca (not working)
** [[Visual REXX Faceoff - Part 1]] Watcom's VX-REXX (Jun 1994)
** [[Visual REXX Faceoff - Part 2]] Hockware's VisPro/REXX Bronze 2.0 (Jul 1994)
** [[Visual REXX Faceoff - Part 3]] Hockware's VisPro/REXX Gold 2.03 (Oct 1994)
 
*[[A Brief Look at Personal REXX]] An overview of Personal REXX by Quercus Systems (Apr 1995)


==Articles==
* OOPS Avenue
** [[User Interface Class Library (UICL for short)]] (Jan 1994)
** [[C-Set++ 2.1 Review]] (Feb 1994)
** [[Developing the first version of a queue encapsulation hierarchy]] (Mar 1994)
** [[Queues Continued]] (Apr 1994)
** [[Drag and Drop]] (May 1994)
** [[Multi-threading using the IThread class]] (Jun 1994)
** [[The profile API and its encapsulation in a group of C++ classes]] (Jul 1994)
** [[SOM's OOP Model from the SOMobjects Developer Toolkit]] (Sep 1994)
** [[The use of SOM to mirror the C++ object]] (Oct 1994)
** [[Some benchmarks of SOM vs C++ based objects]] (Nov 1994)
** [[Using C++ Objects in SOM]] (Jan 1995)
** [[A Look at What's New in SOM 2.1]] (Feb 1995)
** [[An Introduction to DSOM]] (Apr 1995)
** [[Using C++ In Dynamic Link Libraries]] (May 1995)
** [[The STL (Standardized Template Library)]] (Aug 1995)
** [[Direct To SOM (DTS) compiling, a C++ Screen Saver - Part 1]] (Nov 1995)
** [[C++ Exceptions]] (Jan 1996)
** [[Adding socket support to the iostreams hierarchy]] (Feb 1996)
** [[A C++ Screen Saver - Part 2]] (Mar 1996)
** [[A C++ Screen Saver - Part 3]] (May 1996)
** [[A C++ Screen Saver - Part 4]] (Jun 1996)
** [[VAC++ NT vs. OS/2]] (Nov 1996)
** [[Fun with IO Streams]] (Dec 1996)
** [[Building a Simple Editor Part 1]] (Feb 1997)
** [[Building a Simple Editor Part 2]] (Feb 1997)


* [http://www.edm2.com/0201/oops.html OOPS Avenue - Introduction] (January 1994)
* [[The Java Language]] (Oct 1996)
* [http://www.edm2.com/0202/oops.html OOPS Avenue - CSet++ 2.1 Review] (February 1994)
* [http://www.edm2.com/0203/oops.html OOPS Avenue - Encapsulating the OS/2 API] (March 1994)
* [http://www.edm2.com/0204/oops.html OOPS Avenue - Encapsulating the OS/2 API (continued)] (April 1994)
* [http://www.edm2.com/0205/oops.html OOPS Avenue - Drag and Drop] (May 1994)
* [http://www.edm2.com/0206/oops.html OOPS Avenue - Multi-threading using the IThread class] (June 1994)
* [http://www.edm2.com/0207/oops.html OOPS Avenue - Encapsulating the profile API in a group of C++ classes] (July 1994)
* [http://www.edm2.com/0208/oops.html OOPS Avenue - SOMobjects Developer Toolkit] (September 1994)
* [http://www.edm2.com/0209/oops.html OOPS Avenue - Mirroring a C++ object using SOM] October 1994)
* [http://www.edm2.com/0210/oops.html OOPS Avenue - Benchmarking SOM vs C++ objects] (November 1994)
* [http://www.edm2.com/0301/oops.html OOPS Avenue - Using C++ objects in SOM] (January 1995)
* [http://www.edm2.com/0302/oops.html OOPS Avenue - What's new in SOM 2.1] (February 1995)
* [http://www.edm2.com/0304/oops.html OOPS Avenue - Introduction to DSOM] (April 1995)
* [http://www.edm2.com/0305/oops.html OOPS Avenue - Using C++ in Dynamic Link Libraries] (May 1995)
* [http://www.edm2.com/0307/oops.html OOPS Avenue - C++ library out called STL (Standardized Template Library)] (August 1995)
* [http://www.edm2.com/0309/oops.html OOPS Avenue - OOP screensaver module in C++ and DTS] (November 1995)
* [http://www.edm2.com/0401/oops.html OOPS Avenue - C++ Exceptions] (January 1996)
* [http://www.edm2.com/0402/oops.html OOPS Avenue - Socket++] (February 1996)
* [http://www.edm2.com/0403/oops.html OOPS Avenue - Direct to SOM] (March 1996)
* [http://www.edm2.com/0404/oops.html OOPS Avenue - A C++ Screen Saver - Part 3] (May 1996)
* [http://www.edm2.com/0405/oops.html OOPS Avenue - A C++ Screen Saver - Part 4] (June 1996)
* [http://www.edm2.com/0409/oops.html OOPS Avenue - The Java Language] (October 1996)
* [http://www.edm2.com/0410/oops.html OOPS Avenue - VAC++ NT vs. OS/2] (November 1996)
* [http://www.edm2.com/0411/oops.html OOPS Avenue - Fun with IO Streams] (December 1996)
* [http://www.edm2.com/0502/oops.html OOPS Avenue - Building a Simple Editor] (February 1997)


Gordon has written the following articles:
* REXX-ercising Your Applications
** [[REXX-ercising Your Applications - Part 1]] Creating external functions and executing them from apps; intro to RexxStart(). (Nov 1993)
** [[REXX-ercising Your Applications - Part 2]] More on RexxStart(), external command handlers and REXX macrospace. (Dec 1993)


* [http://www.edm2.com/0104/cppencap.html C++ Encapsulation of PM] (July/August/September 1993)
* [[A Review of VisualAge C++ Version 4.0]] (May 1999)
* [http://www.edm2.com/0105/compreview.html A Review of C++ Compilers] (October 1993)
* [[VisualAge for Java Professional]] (Apr 1998)
* [http://www.edm2.com/0106/rexxapps1.html REXX-ercising Your Applications - Part 1/2] (November 1993)
* C++ Compiler Review
* [http://www.edm2.com/0107/rexxapps2.html REXX-ercising Your Applications - Part 2/2] (December 1993)
** [[C++ Compiler Review - Part 1|Part 1]] (Aug 1995)
* [http://www.edm2.com/0106/cppthreadclass.html Writing a C++ Thread Class] (November 1993)
** [[C++ Compiler Review - Part 2|Part 2]] (Sep 1995)
* [http://www.edm2.com/0206/vrexx.html Visual Rexx faceoff - Part 1 - Comparing VisproRexx and VX-Rexx] (June 1994)
** [[C++ Compiler Review - Part 3|Part 3]] (Nov 1995)
* [http://www.edm2.com/0207/vrexx.html Visual Rexx faceoff - Part 2 - Comparing VisproRexx and VX-Rexx] (July 1994)
* [[A Review of C++ Compilers]] (Nov 1993)
* [http://www.edm2.com/0209/vrexx.html Visual Rexx faceoff - Part 3 - Comparing VisproRexx and VX-Rexx] (October 1994)
;Republishing Information:Gordon Zeglinski gave permission to release his EDM/2 articles under Creative Commons Attribution-Share Alike 3.0. Martin Iturbide requested this on 17-Feb-2012 and received the permission the same day. Gordon Zeglinski requested to be credited as the original author of the material.
* [http://www.edm2.com/0304/personalrx.html A Brief Look at Personal REXX] (April 1995)
* [http://www.edm2.com/0307/compilers.html C++ Compiler Review - Part 1] (August 1995)
* [http://www.edm2.com/0308/compilers.html C++ Compiler Review - Part 2] (September 1995)
* [http://www.edm2.com/0309/compilers.html C++ Compiler Review - Part 3] (November 1995)
* [http://www.edm2.com/0604/vaj.html VisualAge for Java Professional] (April 1998)
* [http://www.edm2.com/0704/vacpp4/vacpp4.html A Review of VisualAge C++ Version 4.0] (May 1999)


{{DEFAULTSORT:Zeglinski, Gordon}}
[[Category:Contributors]]
[[Category:Contributors]]

Latest revision as of 04:50, 28 December 2019

Gordon W. Zeglinski is a freelance programmer/consultant who received his Master's degree in Mechanical Engineering with a thesis on C++ sparse matrix objects. He has been programming in C++ for 6 years and also has a strong background in FORTRAN. He started developing OS/2 applications with version 2.0.

His projects included a client/server communications program that utilises OS/2's features which has entered beta testing. Additionally, he is involved in the development of a real-time automated vehicle based on OS/2 and using C++ in which he does device driver development and designs the applications that comprise the control logic and user interface.

Articles

Republishing Information
Gordon Zeglinski gave permission to release his EDM/2 articles under Creative Commons Attribution-Share Alike 3.0. Martin Iturbide requested this on 17-Feb-2012 and received the permission the same day. Gordon Zeglinski requested to be credited as the original author of the material.