GreSetHandle
From EDM2
GreSetHandle stores a handle or variable in the device context.
This function is supported by the graphics engine.
Syntax
GreSetHandle(hdc, hHandle, iIndex, pInstance, lFunction);
Parameters
- hdc (HDC) - input
- Device context handle.
- hHandle (ULONG) - input
- Handle to be associated with hdc.
- iIndex (ULONG) - input
- Index value of the handle in the range 0-3.
- For a normal device context, this is a reserved parameter.
- pInstance (PVOID) - input
- Pointer to instance data.
- lFunction (ULONG) - input
- High-order WORD=flags; low-order WORD=NGreSetHandle.
Return Code
- fSuccess (BOOL) - returns
- Return codes.
- On completion, the handling routine must return BOOLEAN (fSuccess).
- TRUE Successful
- FALSE Error
- Possible Errors Detected: When an error is detected, the graphics engine calls WinSetErrorInfo to post the condition. Reasons for failure of this function include:
- PMERR_HDC_BUSY
- PMERR_INV_HDC
- Refer to the "Error Explanations" section of the Presentation Manager Programming Reference for further explanation.
Remarks
Up to four handles can be stored in a DC at one time. The presentation driver can only use this function for device contexts that it has created for its own use with GreOpenDC.
Sample Code
#define INCL_GRE_DCS #include <os2.h> HDC hdc; /* Device context handle. */ ULONG hHandle; /* Handle to be associated with hdc. */ ULONG iIndex; /* Index value of the handle in the range 0-3. */ PVOID pInstance; /* Pointer to instance data. */ ULONG lFunction; /* High-order WORD=flags; low-order WORD=NGreSetHandle. */ BOOL fSuccess; /* Return codes. */ fSuccess = GreSetHandle(hdc, hHandle, iIndex, pInstance, lFunction);