VYNReplyDialog

A utility class to display a message, and get a Yes or No answer.

Synopsis

 * Header:
 * [vquickr.htm#vYNReplyDialog ]


 * Class name:
 * vYNReplyDialog


 * Hierarchy:
 * [vmodald.htm vModalDialog] ->vYNReplyDialog

Description
This simple utility class can be used to display a simple message to the user. The utility displays the message, and then waits for the user to enter to press Yes, No, or Cancel.

vYNReplyDialog(vApp* app)
The vYNReplyDialog constructor requires a pointer to a vBaseWindow, which includes all V windows and dialogs, or a pointer to the vApp object. You will usually pass the this to the constructor.

int AskYN(const char* prompt)
You provide a prompt for the user. The user will then press the Yes, No, or Cancel buttons. AskYN returns a 1 if the user selected Yes, a 0 if they selected No, and a -1 if they selected Cancel.

Example
The following is a simple example of using vYNReplyDialog</tt>.



#include <v/vynreply.h>    ... vYNReplyDialog ynd(this);  // instantiate a notice int ans = ynd.AskYN("Exit. Are you sure?);    if (ans == 1)       exit(0);