OS/2 Monthly

JDS Publishing

Issues

 * 1 (Jan 1992)
 * Bertram Glenn Moshier: Watching OS/2
 * Scott McGrath: TAPCIS/PM: Compuserve Access Under the Presentation Manager
 * Les Bell: Programming OS/2 Presentation Manager
 * Guy Scharf: Programming the PM: Writing you own controls
 * Mark Walsh: Extended Run-Time Debugging Under OS/2 Presentation Manager
 * Mark Florence: OS/2 PM Idioms in C: Better Programs Through Fluency
 * Timothy Sipples: OS/2 Frequently Asked Questions 1.9b
 * Donna Campanella: Accessing I/O Ports Under OS/2 Protected Mode
 * Doug Hamilton: End Game


 * 2 (1992)
 * Bertram Glenn Moshier: Watching OS/2


 * 3 (Jun 1992)
 * Bertram Glenn Moshier: Watching OS/2
 * Timur Tabi: The Ultimate OS/2 Game: In The Beginning
 * Auggie Cannata: Re-Usable Code: PM Services in a DLL


 * 4 (1992)
 * Timur Tabi: The Ultimate OS/2 Game: You can be the Captain


 * 5 (1992)
 * Timur Tabi: The Ultimate OS/2 Game: Paint by Numbers
 * Guy Scharf: Advanced PM Programming: Using Sliders


 * 6 (Dec 1992)
 * 5 - David Hunt: Q&A
 * 7 - Les Bell: The OS/2 DOS Environment Part III
 * 13 - Brett Kotch: Discovering the Workplace Shell
 * 15 - Ron Beauchemin, Paul Duncanson: Review: PrntScrn, Gpf
 * 21 - Bill Zinsmeyer: On the Eve of Installation
 * 28 - Gary Murphy: OS/2 + MIS
 * 32 - Guy Scharf: Advanced PM Programming: Introducing Containers
 * 43 - Timur Tabi: The Ultimate OS/2 Game: The Parlance of Squares
 * 45 - David Moskowitz: Object Objective
 * 48 - Eric Pinnel: In The Trenches


 * 7 (Apr 1993)
 * 8 - Brett Kotch: Discovering the Workplace Shell
 * 16 - Eloy O. Cruz Bizet: REXX: A Modern Day King
 * 19 - Steve Price: Calling REXX
 * 21 - Les Bell: Interviews Mike Kogan
 * 29 - Brian R. Anderson: An OS/2 PM Editor using MLE
 * 43 - Timur Tabi: The Ultimate OS/2 Game: Show Me the Way
 * 46 - David Moskowitz: Object Objective: Sources of Class Libraries


 * 8 (Jun 1993)
 * 5 - Donna Campanella: Remote/Unattended Installation of OS/2
 * 12 - David Moskowitz: Object Objective: The Reading List
 * 17 - Timur Tabi: The Ultimate OS/2 Game: The Body Electric
 * 22 - Les Bell: OS/2 PM Programming: Window Words
 * 30 - Eloy O. Cruz Bizet: REXXPlorations: Experimenting with REXXTRY
 * 34 - Larry Moore: Cascade: Conditional Cascade Menus


 * 9 (Jul 1993)
 * 13 - Eloy O. Cruz Bizet: REXXPlorations: REXX to the Rescue
 * 28 - Edward S. Hasicka: OS/2 Version 2.1: How The Best Gets Better
 * 33 - Thomas Tewell: OS/2 2.0 ADDs SCSI
 * 41 - David Moskowitz: Object Objective: Kingdoms and Keys
 * 50 - Timur Tabi: The Ultimate OS/2 Game: A Turn for the Better


 * 10 (Apr 1994)
 * 17 - Jim Forney: OS/2 Tech Tips: DOS from Drive A:
 * 23 - Maria Ingold: OS/2 2.1 Multimedia
 * 39 - Timur Tabi: The Ultimate OS/2 Game: Objects of Desire
 * 43 - Eloy O. Cruz Bizet: REXXPloration: Exploring PARSE, PULL, and ARG
 * 53 - Tim Bryce; Paul Wylie: Creating the Complete OS/2 Development Environment